[Bf-docboard-svn] bf-manual: [7486] trunk/blender_docs/manual: node sockets colors: image

Tobias Heinke noreply at blender.org
Sat Dec 12 07:10:43 CET 2020


Revision: 7486
          https://developer.blender.org/rBM7486
Author:   TobiasH
Date:     2020-12-12 07:10:42 +0100 (Sat, 12 Dec 2020)
Log Message:
-----------
node sockets colors: image
add back image socket (only custom)

Modified Paths:
--------------
    trunk/blender_docs/manual/images/interface_controls_nodes_parts_sockets.png
    trunk/blender_docs/manual/interface/controls/nodes/parts.rst
    trunk/blender_docs/manual/modeling/modifiers/nodes/attribute/attribute_math.rst
    trunk/blender_docs/manual/modeling/surfaces/properties/active_spline.rst

Modified: trunk/blender_docs/manual/images/interface_controls_nodes_parts_sockets.png
===================================================================
(Binary files differ)

Modified: trunk/blender_docs/manual/interface/controls/nodes/parts.rst
===================================================================
--- trunk/blender_docs/manual/interface/controls/nodes/parts.rst	2020-12-12 03:46:18 UTC (rev 7485)
+++ trunk/blender_docs/manual/interface/controls/nodes/parts.rst	2020-12-12 06:10:42 UTC (rev 7486)
@@ -49,7 +49,7 @@
    Common use: Alpha maps and value options for a node.
 Vector (dark blue)
    Indicates vector, coordinate and normal information.
-Color/Image (yellow)
+Color (yellow)
    Indicates that color information needs to be input or will be output from the node.
    Depending on the node tree type, the color has an alpha channel or not.
 Boolean (pink)
@@ -62,6 +62,8 @@
    Used in :doc:`Geometry Nodes </modeling/modifier/nodes/index>`.
 Object (orange)
    Used to pass an object data-block.
+Image (apricot)
+   Used to pass an image data-block.
 Shader (bright green)
    Used for shaders in :doc:`Cycles </render/cycles/index>` and :doc:`Eevee </render/eevee/index>`.
 

Modified: trunk/blender_docs/manual/modeling/modifiers/nodes/attribute/attribute_math.rst
===================================================================
--- trunk/blender_docs/manual/modeling/modifiers/nodes/attribute/attribute_math.rst	2020-12-12 03:46:18 UTC (rev 7485)
+++ trunk/blender_docs/manual/modeling/modifiers/nodes/attribute/attribute_math.rst	2020-12-12 06:10:42 UTC (rev 7486)
@@ -1,4 +1,4 @@
-.. index: Nodes; Attribute; Attribute Math
+.. index:: Nodes; Attribute; Attribute Math
 .. _bpy.types.GeometryNodeAttributeMath:
 
 **************

Modified: trunk/blender_docs/manual/modeling/surfaces/properties/active_spline.rst
===================================================================
--- trunk/blender_docs/manual/modeling/surfaces/properties/active_spline.rst	2020-12-12 03:46:18 UTC (rev 7485)
+++ trunk/blender_docs/manual/modeling/surfaces/properties/active_spline.rst	2020-12-12 06:10:42 UTC (rev 7486)
@@ -9,7 +9,7 @@
    :Mode:      Edit Mode
    :Menu:      :menuselection:`Properties --> Curve --> Active Spline`
 
-.. seealso:
+.. seealso::
 
    :doc:`Active Spline </modeling/curves/properties/active_spline>` for curves.
 



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