[Bf-docboard-svn] bf-manual: [6961] trunk/blender_docs/manual/modeling/meshes/editing/face: Manual: Extrude Faces (ToDo and Clean-Up)

Aaron Carlisle carlisle.b3d at gmail.com
Wed Aug 12 18:45:51 CEST 2020


Revision: 6961
          https://developer.blender.org/rBM6961
Author:   Blendify
Date:     2020-08-12 18:45:50 +0200 (Wed, 12 Aug 2020)
Log Message:
-----------
Manual: Extrude Faces (ToDo and Clean-Up)

Author: @Greenmansa

Differential Revision: https://developer.blender.org/D8337

Modified Paths:
--------------
    trunk/blender_docs/manual/modeling/meshes/editing/face/extrude_faces.rst
    trunk/blender_docs/manual/modeling/meshes/editing/face/extrude_faces_normal.rst

Modified: trunk/blender_docs/manual/modeling/meshes/editing/face/extrude_faces.rst
===================================================================
--- trunk/blender_docs/manual/modeling/meshes/editing/face/extrude_faces.rst	2020-08-12 14:45:39 UTC (rev 6960)
+++ trunk/blender_docs/manual/modeling/meshes/editing/face/extrude_faces.rst	2020-08-12 16:45:50 UTC (rev 6961)
@@ -55,3 +55,15 @@
           :width: 200px
 
           Set to Z axis.
+
+Flip Normals
+   Only the *Normals* of the new faces created from the extrusion will be flipped.
+
+Proportional Editing
+   The extruded face will affect nearby geometry.
+   See :doc:`Proportional Editing </editors/3dview/controls/proportional_editing>` for a full reference.
+
+   .. note::
+
+   Even with the *Proportional Size* set to minimum (.001),
+   it will extrude the selected face as well as the new geometry and they will be layered on top of each other.

Modified: trunk/blender_docs/manual/modeling/meshes/editing/face/extrude_faces_normal.rst
===================================================================
--- trunk/blender_docs/manual/modeling/meshes/editing/face/extrude_faces_normal.rst	2020-08-12 14:45:39 UTC (rev 6960)
+++ trunk/blender_docs/manual/modeling/meshes/editing/face/extrude_faces_normal.rst	2020-08-12 16:45:50 UTC (rev 6961)
@@ -4,4 +4,15 @@
 Extrude Faces Along Normals
 ***************************
 
-Todo.
+.. admonition:: Reference
+   :class: refbox
+
+   :Mode:      Edit Mode
+   :Tool:      :menuselection:`Toolbar --> Extrude Region --> Extrude Along Normals`
+   :Menu:      :menuselection:`Mesh --> Extrude --> Extrude Faces Along Normals`
+   :Hotkey:    :kbd:`Alt-E`
+
+Extrusion and offset will be locked in to only move along the local normals of the selected mesh.
+
+Offset Even
+   The length of the new edges will be uniform.




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