[Bf-docboard-svn] bf-manual: [6961] trunk/blender_docs/manual/modeling/meshes/editing/face: Manual: Extrude Faces (ToDo and Clean-Up)
Aaron Carlisle
carlisle.b3d at gmail.com
Wed Aug 12 18:45:51 CEST 2020
Revision: 6961
https://developer.blender.org/rBM6961
Author: Blendify
Date: 2020-08-12 18:45:50 +0200 (Wed, 12 Aug 2020)
Log Message:
-----------
Manual: Extrude Faces (ToDo and Clean-Up)
Author: @Greenmansa
Differential Revision: https://developer.blender.org/D8337
Modified Paths:
--------------
trunk/blender_docs/manual/modeling/meshes/editing/face/extrude_faces.rst
trunk/blender_docs/manual/modeling/meshes/editing/face/extrude_faces_normal.rst
Modified: trunk/blender_docs/manual/modeling/meshes/editing/face/extrude_faces.rst
===================================================================
--- trunk/blender_docs/manual/modeling/meshes/editing/face/extrude_faces.rst 2020-08-12 14:45:39 UTC (rev 6960)
+++ trunk/blender_docs/manual/modeling/meshes/editing/face/extrude_faces.rst 2020-08-12 16:45:50 UTC (rev 6961)
@@ -55,3 +55,15 @@
:width: 200px
Set to Z axis.
+
+Flip Normals
+ Only the *Normals* of the new faces created from the extrusion will be flipped.
+
+Proportional Editing
+ The extruded face will affect nearby geometry.
+ See :doc:`Proportional Editing </editors/3dview/controls/proportional_editing>` for a full reference.
+
+ .. note::
+
+ Even with the *Proportional Size* set to minimum (.001),
+ it will extrude the selected face as well as the new geometry and they will be layered on top of each other.
Modified: trunk/blender_docs/manual/modeling/meshes/editing/face/extrude_faces_normal.rst
===================================================================
--- trunk/blender_docs/manual/modeling/meshes/editing/face/extrude_faces_normal.rst 2020-08-12 14:45:39 UTC (rev 6960)
+++ trunk/blender_docs/manual/modeling/meshes/editing/face/extrude_faces_normal.rst 2020-08-12 16:45:50 UTC (rev 6961)
@@ -4,4 +4,15 @@
Extrude Faces Along Normals
***************************
-Todo.
+.. admonition:: Reference
+ :class: refbox
+
+ :Mode: Edit Mode
+ :Tool: :menuselection:`Toolbar --> Extrude Region --> Extrude Along Normals`
+ :Menu: :menuselection:`Mesh --> Extrude --> Extrude Faces Along Normals`
+ :Hotkey: :kbd:`Alt-E`
+
+Extrusion and offset will be locked in to only move along the local normals of the selected mesh.
+
+Offset Even
+ The length of the new edges will be uniform.
More information about the Bf-docboard-svn
mailing list