[Bf-docboard-svn] bf-manual: [6962] trunk/blender_docs/manual/sculpt_paint/weight_paint/usage.rst: Fix T79671: Wrong Shortcut
Aaron Carlisle
carlisle.b3d at gmail.com
Wed Aug 12 19:36:39 CEST 2020
Revision: 6962
https://developer.blender.org/rBM6962
Author: Blendify
Date: 2020-08-12 19:36:38 +0200 (Wed, 12 Aug 2020)
Log Message:
-----------
Fix T79671: Wrong Shortcut
Modified Paths:
--------------
trunk/blender_docs/manual/sculpt_paint/weight_paint/usage.rst
Modified: trunk/blender_docs/manual/sculpt_paint/weight_paint/usage.rst
===================================================================
--- trunk/blender_docs/manual/sculpt_paint/weight_paint/usage.rst 2020-08-12 16:45:50 UTC (rev 6961)
+++ trunk/blender_docs/manual/sculpt_paint/weight_paint/usage.rst 2020-08-12 17:36:38 UTC (rev 6962)
@@ -28,8 +28,8 @@
#. Select the armature in 3D Viewport, and bring the armature to *Pose Mode*
with :kbd:`Ctrl-Tab`, or the 3D Viewport header mode selector.
#. Select a desired bone in the armature.
-#. Select your mesh with :kbd:`RMB` and change immediately to *Weight Paint
- Mode*. The mesh will be colored according to the weight (degree)
+#. Select your mesh with :kbd:`LMB` and change immediately to *Weight Paint Mode*.
+ The mesh will be colored according to the weight (degree)
that the selected bone movement affects the mesh. Initially, it will be all blue (no effect).
#. Weight paint to your heart's content. The mesh around the bone itself should
be red (generally) and fade out through the rainbow to blue for vertices
More information about the Bf-docboard-svn
mailing list