[Bf-cycles] how does particle system object work?
Sergey Sharybin
sergey.vfx at gmail.com
Tue Dec 8 09:05:12 CET 2015
Good start would be to make sure others can clearly reproduce the issue
with the simple scene which could be rendered by Cycles standalone.
Otherwise it's far too many variables which affects on your issue and
guessing them all is not really constructive.
On Tue, Dec 8, 2015 at 8:51 AM, Mohamed Sakr <3dsakr at gmail.com> wrote:
> Hi,
>
> I'm trying to make the particle system work "custom exporter to Cycles
> standalone".
> what I have:
> an Object, which got a Mesh (sphere mesh for example) , + ParticleSystem.
> I see all particles at the origin..., what am I missing?
>
> cheers,
> Mohamed Sakr
>
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>
--
With best regards, Sergey Sharybin
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