[Bf-cycles] Add a Cycles Texture Node

Thomas Dinges blender at dingto.org
Sat Jan 7 14:00:00 CET 2012


After some debuging, the issue seems to be in the Stack assert.

"Assertion failed: a+2 <64, [...]kernel\svm\svm.h"

I have no idea how to fix that. This whole uchar encode/decode is a 
mystery for me.

Am 07.01.2012 02:50, schrieb Thomas Dinges:
> Hi everyone,
> I want to add a Checker Texture Shader Node for Cycles.
>
> But a Texture Shader differs a bit from the Nodes that have been added 
> before by Dalai (although these commits were a great reference, thanks!)
> There is also no Texture Shader atm, which has a Color Input.
>
> I attached the patch to this mail. The basic node works and it 
> displays in the Node editor.
>
> For now, I just wanted to take one of the input colors and output that 
> color, but that does not work.
> If I clamp the values and add a RGB Node to the Input (Color1) it 
> works, otherwise it shows just black. Why is the Color not clamped 
> automatically?
> It should be defined in the Node Socket definition in 
> "node_shader_tex_checker.c"
>
> I hope someone can point out to me what I am missing here. :)
>
> Best regards,
> Thomas
>
>
>
> _______________________________________________
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> Bf-cycles at blender.org
> http://lists.blender.org/mailman/listinfo/bf-cycles


-- 
Thomas Dinges
Blender Developer, Artist and Musician

www.dingto.org

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