[Bf-cycles] World shader disconnecting
Thomas Dinges
blender at dingto.org
Wed Nov 9 22:20:40 CET 2011
Right, and thats the expected behaviour!
Cycles uses per default the basic RGB colors from the Blender Internal.
For example a red cube, renders red, if there are not material shader
nodes as well.
So again, not a bug, it's the way the system works.
Am 09.11.2011 22:07, schrieb Kel M:
> It works fine here. By default, it starts out gray, but if you add in
> the world node, and remove it, the world goes back to black.
>
> On Wed, Nov 9, 2011 at 4:01 PM, Daniel Salazar - 3Developer.com
> <zanqdo at gmail.com <mailto:zanqdo at gmail.com>> wrote:
>
> i can confirm this, it's strange since i remember you fixing it but no
> world = gray bg here
>
> Daniel Salazar
> 3Developer.com
>
>
>
> On Wed, Nov 9, 2011 at 1:42 PM, Thomas Dinges <blender at dingto.org
> <mailto:blender at dingto.org>> wrote:
> > Hi,
> > are you sure you use a new Trunk build? I fixed this bug where
> world emitted
> > light, even if disconnected few weeks ago.
> > Also, in the default scene of trunk, there is also a lamp which
> emits light,
> > not only a world. :)
> >
> > Thomas
> >
> > Am 09.11.2011 19:17, schrieb Paulius Mscichauskas:
> >
> > The Bug:
> > Disconnecting the World shader does not work.
> > Even the default scene, that DOESN'T HAVE a world shader, emmits
> a dark gray
> > light out of world.
> > If you add a shader, you can change the color of the background,
> but if you
> > remove the shader, the shader still keeps rendering. Then if you
> add anoter
> > shader, it still keeps rendering the old shader untill you touch the
> > properties for that new shader.
> > Expected behaviour:
> > Default scene, There is no light emmited from the World, as it
> has no
> > shader. (Should be black)
> > Removing a world shader makes World instantly emmit no light -
> be black.
> > Adding a new shader would update automatically, without the need
> to touch
> > the properties.
> >
> > Cheers.
> >
> > _______________________________________________
> > Bf-cycles mailing list
> > Bf-cycles at blender.org <mailto:Bf-cycles at blender.org>
> > http://lists.blender.org/mailman/listinfo/bf-cycles
> >
> >
> > --
> > Thomas Dinges
> > Blender Developer, Artist and Musician
> >
> > www.dingto.org <http://www.dingto.org>
> >
> > _______________________________________________
> > Bf-cycles mailing list
> > Bf-cycles at blender.org <mailto:Bf-cycles at blender.org>
> > http://lists.blender.org/mailman/listinfo/bf-cycles
> >
> >
> _______________________________________________
> Bf-cycles mailing list
> Bf-cycles at blender.org <mailto:Bf-cycles at blender.org>
> http://lists.blender.org/mailman/listinfo/bf-cycles
>
>
>
>
> _______________________________________________
> Bf-cycles mailing list
> Bf-cycles at blender.org
> http://lists.blender.org/mailman/listinfo/bf-cycles
--
Thomas Dinges
Blender Developer, Artist and Musician
www.dingto.org
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.blender.org/pipermail/bf-cycles/attachments/20111109/1b851d26/attachment.htm
More information about the Bf-cycles
mailing list