[Bf-compositor] GSoC: vector blur
Sean Kennedy
mack_dadd2 at hotmail.com
Wed Mar 26 21:53:14 CET 2014
R&H's tool had many options, and many of those options, when enabled, would break the blur. Blender's does seem to work quite as well, and not having options is kind of refreshing, hahaha... If it wasn't working and there were still no options, it'd be a different story.
Date: Wed, 26 Mar 2014 21:50:05 +0100
From: j.bakker at atmind.nl
To: bf-compositor at blender.org
Subject: Re: [Bf-compositor] GSoC: vector blur
Hi!
I have read the whitepaper, but could not find the real difference
with blender's vector blur. But should study it a bit more. We can
really use the GSoC to get some dust of the Vector blur, as this
node currently slows down the system the most.
I also think that the vector nodes are a bit scarce in Blender,
but that is a different topic :) I really think the current Vector
input node is not a Vector input node as you can only input
vectors with the size of 1.
Jeroen.
On 03/26/2014 07:55 PM, Sean Kennedy wrote:
Great! I used R&H's Pixmotor tool for years,
and I was there on Garfield 2 when they first implemented it. I
only know the compositing end of it, but it worked very well.
Always good to have compositing improvements!
I'm wondering if the ability to add motion blur to things
animated in the compositor (using Transform, Translate, Scale,
Rotation, etc) would be possible to bundle in with this.
Perhaps being able to generate vectors from those nodes? Some
kind of solution for 2D motion blur.
Just curious. :)
Sean
Date: Wed, 26 Mar 2014 19:51:15 +0100
From: j.bakker at atmind.nl
To: bf-compositor at blender.org
Subject: [Bf-compositor] GSoC: vector blur
Hi All!
Just want to inform that there is a GSoC project for
reimplementing the Vector Blur node. The project has been
added by Elijah Caine McDade Voigt and is based on the next
whitepaper http://www.neulander.org/work/sketch2007.pdf
(site is currently down)
The whitepaper is based on the Vector blur node that has
been used as internal tool by R&H (Garfield).
This project has not been accepted yet (process), but should
be ok to be accepted.
Best regards,
Jeroen & Monique
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