[Bf-committers] 2.8 interface reference: Substance Painter 2018.1 (Spring)

Alberto Velázquez alberto3d.1984 at gmail.com
Fri Mar 16 22:43:44 CET 2018


Substance's interface didn't change a lot, was more a theme change and a
few new features or upgrade, but the interface is the same in reality, and
some changes are bad, like the space between options in the menus, actually
you need double of the size for some menus. The only real change in the
interface is the dock of panels at right.

2018-03-16 21:49 GMT+01:00 Adriano Oliveira <adriano.ufrb at gmail.com>:

> Well Ricardo, I do not think you should turn my "[global] reference
> suggestion" into a "proposal".
>
>
>
> In a recent interview, Ton pointed out Substance Painter's interface as an
> example of good solutions.
>
>
>
> I am just stating that it has been updated.
>
>
> *Adriano A. Oliveira*
>
>
> 2018-03-16 15:38 GMT-03:00 Ricardo Nunes <3rton93 at gmail.com>:
>
> > 1) What exactly do you think is better between this and the old SP
> > interface (Maybe as a hyphen list?)
> > 2) Which parts exactly do you think are applicable to Blender (The new UI
> > style like in the slider buttons etc, do you mean how when closing
> floating
> > windows the get minimized to icons on the sides of the viewport, do you
> > mean how window splitting works?)
> > 3) How exactly do you think they should be applied to Blender? (Should we
> > change sliders/buttons to have similar style? Should we have T/N menus
> > changed to be more like the dock minimization? Similar drop down in 3D
> view
> > for individual texture channels? Should we have similar drop down for
> > wireframe, solid, textured, rendered?)
> > It'd be a lot of work for the devs just to figure out what you think
> should
> > be adapted from SP even before formulating it into proposal and starting
> to
> > work on it if you just drop a video without context of what the video
> > improved on and what is good about it and what of it you think could be
> > adapted.
> > Well although I'm newbie to the whole FOSS community so not that I know
> but
> > that's what it seems like to me.
> >
> > 2018-03-16 15:37 GMT+02:00 Adriano Oliveira <adriano.ufrb at gmail.com>:
> >
> > > Hi guys,
> > >
> > > Just want to sugest Substance Painter 2018's new interface as solutions
> > > references for the work to be done in 2.8. Very good revamp of an
> already
> > > good interface.
> > >
> > > https://youtu.be/UG3XOMuy7ec
> > >
> > > ;)
> > >
> > >
> > > *Adriano A. Oliveira*
> > >
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