[Bf-committers] VSE devs?
blender at funkster.org
Fri Mar 3 18:03:40 CET 2017
Thanks for the comments all. I had been only dimly aware of the
module owners list, I think I probably saw it once when getting started
with Blender. I'm not sure if I would be a suitable candidate for VSE
ownership as the time I can spend on development is pretty variable
(though I usually have time to look at bug reports), but maybe something
is better than nothing! Anyway, no matter for right now.
I totally understand the main focus being on 2.8 - if people have
time to review patches then great, but it's hardly a major problem for
me. I already have the fixes I need after all! As long as I'm getting
the steps in the right order.
I think in the coming weeks I'll try to get some builds out there
with all my patches in so that more people can play with them without
having to build from source. Also I will try to further my knowledge for
the long-term VSE development as mentioned by Troy - I'm not much of a
filmmaker but my brother is, so I plan to go and hassle him for a tour
of his editing system!
All the best,
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