[Bf-committers] GSoC 2016: Finish multi-camera reconstruction

Sergey Sharybin sergey.vfx at gmail.com
Wed Mar 2 08:16:38 CET 2016


Hi,

It is definitely Structure-from-Motion, was just a typo. Fixed now.

Term "witness camera" is a commonly used in VFX industry. Briefly: the
scene is being shot by multiple cameras, one of the cameras are used for
the finals (footage from it goes to a final film), others are only used to
gather more information for solver to avoid ambiguities.

For getting Blender compiled, did you check
http://wiki.blender.org/index.php/Dev:Doc/Building_Blender ?


On Tue, Mar 1, 2016 at 9:50 PM, Tianwei Shen <shentianweipku at gmail.com>
wrote:

> Hi,
>
> I am Tianwei Shen, a second-year Ph.D. student in HKUST, working mainly on
> image-based modeling. I am interested in the GSoC topic 'Finish
> multi-camera reconstruction' and have some question related to it.
> Specifically I don’t quite understand terms like ‘witness cameras’ and
> ‘source-from-motion’. Maybe we use different terminology so in my view
> ‘source-from-motion’ may be similar to Structure-from-Motion, isn’t it? I
> notice that blender relies on libmv on the motion tracking part. I also
> have experience working with this library for registering the poses of
> cameras. I am now trying to compile this project and would like to have a
> discussion with you in greater depth. Can anyone guide me where to start?
> Thanks a lot.
>
>
> Thanks,
> Tianwei
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>



-- 
With best regards, Sergey Sharybin


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