[Bf-committers] Blender Mantaflow integration
kevin.dietrich at mailoo.org
Sun Jan 17 22:04:52 CET 2016
Le 2016-01-16 22:40, Sebastián Barschkis a écrit :
> Hi all,
> some Mantaflow updates! I am Sebastián, CS student and the one who is currently working on the fluid branch (soc-2014-fluid). I have picked up the existing Mantaflow integration and added functionality for fire, integrated the pointcache and also just finished the wavelet turbulence feature for the high-resolution option.
> All in all it's working quite nicely, especially because the new internal Mantaflow uses OpenMP which speeds up the calculations a lot :)
> The code is currently at https://github.com/sebbas/BlenderMantaflow <https://github.com/sebbas/BlenderMantaflow>. There you'll also find instructions on how to build if you decide to try it out. Or, you can just go ahead and check out some renderings that I made earlier: https://vimeo.com/sebbas/videos <https://vimeo.com/sebbas/videos>.
> So far so good, enjoy and best wishes,
> P.S: If someone happens to have some cool smoke or fire scenes, then I'd be more than happy to render and upload them!
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Unfortunately, your branch does not compile for me on Linux. Here is the
Apart from this, there are a lot of warnings generated due to the old
smoke code not being used (static functions, unused params...), and
overall the code would need a drastic cleanup ;)
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