[Bf-committers] Viewport GL background

gandalf3 zzyxpaw at gmail.com
Wed Mar 25 09:49:00 CET 2015

Works fine for me.. Perhaps you accidentally enabled *Transparent* in 
*Info panel (top bar) > Render > OpenGL render options > Alpha Mode*? 
Try setting to *Sky* instead.

On 03/24/15 17:36, Jeffrey wrote:
> Hey devs. It occurred to me today that while in Cycles mode, it is
> impossible to render a viewport playblast using the world background
> (even with "World Background" and "Only Rendered" enabled in the display
> properties). This is possible in BI, as shown in [1]. Currently, the
> viewport only renders as transparent, which is then rendered black in
> any standard video format. I also disabled transparency in the Cycles
> "film" settings, but that also does not show the world color.
> My use case is when I do animatics in grease pencil, where I have a
> solid world background and draw in line. I then do a viewport playblast
> into quicktime h.264 with audio and everything works like I need to,
> with the exception of the viewport background.
> It would be great to include this option in Cycles mode, too, for the
> sake of continuity and completeness. Thanks!
> [1] http://www.pasteall.org/pic/show.php?id=85782


More information about the Bf-committers mailing list