[Bf-committers] Prospective GSOC [Harshit Mehta]

Bastien Montagne montagne29 at wanadoo.fr
Sat Mar 15 15:48:29 CET 2014


IMHO this would better be done as a separated addon… Can see how it 
could be useful for people coming from other softs, but "default" 
Blender user would not like to see its app too much cluttered with 
compatibility stuff - we already have custom keymaps, and those are a 
PITA to maintain for core devs. :/

So not so sure we'd like that kind of project as GSOC?

Bastien

On 15/03/2014 15:05, Grigory Revzin wrote:
> Hi
>
> Since the Spacebar-menu already is a kind of a "micro-search engine",
> mabye it's a better idea to focus on its improvement? I don't feel
> there is a need for a new panel if Space-menu's there.
> You can start with adding aliases/keywords for some operators (e. g.
> "Set As Bind Pose" Maya-esque alias for "Apply As Rest Pose") to help
> searching for the operators. Space-menu can display the hints on where
> to find the operator in the UI, like it does with hotkeys. Keywords
> can be used to handle your "add edges" example.
> Also, a way to access modifiers from the space menu would help, etc etc etc
>
> - Grigory
>
> On Sat, Mar 15, 2014 at 4:26 PM, Harshit Mehta
> <harshitmehta2293 at gmail.com> wrote:
>> Hello,
>>
>> I have already stated a part of my work (improvements in decimate modifier)
>> i wish to do for GSOC '14. I said in previous mail that i would love to add
>> one more modifier. Instead I thought of a search feature in blender.
>>
>> While switching from Maya to blender, one problem i faced was finding
>> similar tools. What is called 'decimate' in blender is 'reduce' in maya,
>> 'optimize' in 3ds max.  So i plan to develop a search menu on info panel
>> header (or add a new panel altogether) where user selects his previous 3D
>> software and searches for a menu option present in it. In return he gets an
>> equivalent one in blender with directions on how to reach it i.e
>>
>> panel --> region --> menu --> tool/option
>>
>> It could compensate need for tutorials (and googling) for artists already
>> used to other softwares . I know blender's workflow is quite intuitive but
>> such a search facility would definitely be a worthy addition. It would be
>> just simple queries answered from offline database.
>>
>> Other than matching commands across softwares, i also plan for a
>> micro-search engine. If I query ' add edges' i should get various ways of
>> doing so maybe 1. knife 2. loop cut and slide. This is a very primitive
>> example. It would be able to perform searches of higher complexities. A
>> professional software much appreciated for its good help is MATLAB from
>> mathworks. I don't wish such huge help but a small (small size of blender
>> is one of its positive points) and efficient one removing dependency on
>> internet.
>>
>> I am eagerly waiting for feedback from developers on my both ideas. Once I
>> get it I could proceed further with my proposal.
>>
>>
>> Harshit Mehta
>> Email: harshitmehta2293 at gmail.com
>> Phone No: +918058412102
>> IRC nick: Harshit22
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>
>



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