[Bf-committers] Vertex weights access in cycles?

k k kkmlist at yandex.com
Wed Jun 25 04:15:34 CEST 2014


It was working fine last time I checked. The addon was released more than a year ago, maybe there was some api change since then. I will look into it.

I originally wanted to write it as a modifier, but our patch integration is not so streamlined. So writing it as a python addon sounded like a better way for distributing it.


24.06.2014, 18:51, "gandalf3" <zzyxpaw at gmail.com>:
> I saw that earlier, but never got it working. After some more
> investigation, it seems nothing happens unless the "color" option is
> enabled (which converted the vertex weight of 1 to red vertex colors)..
> For my case, this was correctable (I was expecting a b/w map) by
> separating the rgb channels in material nodes.
> Very useful addon, thanks for making it :)
> I still wouldn't mind vertex weight access in cycles though, as it would
> eliminate the extra conversion step.
> On 06/24/14 16:32, k k wrote:
>>  You can use my Weights to Vertex Colors addon
>>  http://blenderartists.org/forum/showthread.php?290390-Weights-to-Vertex-Colors-addon
>>  k

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