[Bf-committers] Question about external Blender interface

W. Nelson indigitalspace at yahoo.com
Fri Apr 4 23:00:19 CEST 2014


In #blenderpython on freenode.net a couple other coders and I have talked about similar ideas a few times recently.  When I get a chance to post my notes I will share them.

We recently talked about PyQT as module and SQLite.  Using SQLite for a messaging system instead of using sockets.  Sockets are probably the best way to go though.

The hardest part we decided was the messaging system and the timing of it.  Also keeping any C code additions to Blender to a minimum.  Hopefully it can all be done it Python.  That was the hope using SQLite transactions as a messaging system.  

I will add more when I have more time.  This is an interesting topic to me also.

JTa




________________________________
 From: "<pablo />" <pablojmuratore at gmail.com>
To: bf-blender developers <bf-committers at blender.org> 
Sent: Friday, April 4, 2014 10:16 AM
Subject: Re: [Bf-committers] Question about external Blender interface
 

Thanks for answering!
I don´t know anything (yet) about python dev inside Blender, could it be
possible to implement it as a plugin?
I´m interested and could dedicate some time in this topic and think doing
it would help the project.

Regards,
Pablo


On Fri, Apr 4, 2014 at 1:16 PM, Dalai Felinto <dfelinto at gmail.com> wrote:

> Hi Pablo,
>
> This can be implemented via Python, but you will need to handle all
> the socket connectivity part.
>
> It would be nice to have this built-in in Blender (maybe as new
> bpy.app.handlers). But I don't think anyone is working on this it at
> the moment.
>
> Dalai
> --
> blendernetwork.org/dalai-felinto
> www.dalaifelinto.com
>
>
> 2014-04-04 13:05 GMT-03:00 <pablo /> <pablojmuratore at gmail.com>:
> > Hi,
> >
> > * My background:
> >
> > I started using Blender a couple of months ago, I´ve been always a fan of
> > 3D and Blender in general since I think it´s an excellent product.
> > I work as a Web and Android developer
> >
> > * The object of the email:
> >
> > Ultimately when using Blender, I thought about using all 5 mouse buttons
> > then it came to me that I have a Joystick with 3d movement and lots of
> > buttons would be interesting using it with blender.
> > Finally I came to the idea of developing an Android application to
> replace
> > the main use of the keyboard.
> >
> > What I don´t know is if Blender allows any kind of connectivity out of
> the
> > app.
> > For example, it could use a port or something to which apps could connect
> > and send in commands, or something else you guys might think of.
> > The possibilities are really big since virtually anything could be used
> to
> > control blender.
> >
> > I would like to know if this is possible and if there are already efforts
> > towards it, I couldn´t find any info on the Web.
> >
> > If this is not the right place to post please let me know.
> >
> > Thanks!
> > Pablo
> > _______________________________________________
> > Bf-committers mailing list
> > Bf-committers at blender.org
> > http://lists.blender.org/mailman/listinfo/bf-committers

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