[Bf-committers] Question about external Blender interface
pablojmuratore at gmail.com
Fri Apr 4 19:16:01 CEST 2014
Thanks for answering!
I don´t know anything (yet) about python dev inside Blender, could it be
possible to implement it as a plugin?
I´m interested and could dedicate some time in this topic and think doing
it would help the project.
On Fri, Apr 4, 2014 at 1:16 PM, Dalai Felinto <dfelinto at gmail.com> wrote:
> Hi Pablo,
> This can be implemented via Python, but you will need to handle all
> the socket connectivity part.
> It would be nice to have this built-in in Blender (maybe as new
> bpy.app.handlers). But I don't think anyone is working on this it at
> the moment.
> 2014-04-04 13:05 GMT-03:00 <pablo /> <pablojmuratore at gmail.com>:
> > Hi,
> > * My background:
> > I started using Blender a couple of months ago, I´ve been always a fan of
> > 3D and Blender in general since I think it´s an excellent product.
> > I work as a Web and Android developer
> > * The object of the email:
> > Ultimately when using Blender, I thought about using all 5 mouse buttons
> > then it came to me that I have a Joystick with 3d movement and lots of
> > buttons would be interesting using it with blender.
> > Finally I came to the idea of developing an Android application to
> > the main use of the keyboard.
> > What I don´t know is if Blender allows any kind of connectivity out of
> > app.
> > For example, it could use a port or something to which apps could connect
> > and send in commands, or something else you guys might think of.
> > The possibilities are really big since virtually anything could be used
> > control blender.
> > I would like to know if this is possible and if there are already efforts
> > towards it, I couldn´t find any info on the Web.
> > If this is not the right place to post please let me know.
> > Thanks!
> > Pablo
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