[Bf-committers] Sculpt stroke questions

Hadrien Brissaud hadriscus at gmail.com
Sat Aug 24 17:37:39 CEST 2013


Now that I come to think of it, wouldn't this change make a brush stroke's
action on a mesh suddenly stop as they reach a surface parallel to the view
axis ? (such as a sphere's edge)


On 24 August 2013 16:41, Jonathan Williamson <jonathan at cgcookie.com> wrote:

> In most cases I agree, this would be a good change. However one case where
> it would cause problems is using the inflation brush on thin objects (like
> fingers) to fatten them. You really want to inflat in all directions, not
> just one side at a time. This tends to lead to lumpiness.
>
> On Saturday, August 24, 2013, Hadrien Brissaud wrote:
>
> > I don't see any scenario where one would like the backfacing vertices to
> be
> > affected by brush strokes, but that's just me. Thanks a lot for fixing
> > this, I'll test and report sometime later.
> >
> > Hadrien
> >
> >
> > On 24 August 2013 13:31, Antony Riakiotakis <kalast at gmail.com
> <javascript:;>>
> > wrote:
> >
> > > Yes.
> > >
> > > The standard brush should be fixed in current svn. However brushes such
> > as
> > > the clay strips brush behave weird due to the plane offset issue and
> the
> > > fact that the "front faces only option is not always enabled". This
> last
> > > part is left to the user but the first part should be fixed in the
> code.
> > > The point of this question is to make sure there are no legitimate
> > reasons
> > > to take back facing vertices into account when calculating the sculpt
> > > plane.
> > > _______________________________________________
> > > Bf-committers mailing list
> > > Bf-committers at blender.org <javascript:;>
> > > http://lists.blender.org/mailman/listinfo/bf-committers
> > >
> > _______________________________________________
> > Bf-committers mailing list
> > Bf-committers at blender.org <javascript:;>
> > http://lists.blender.org/mailman/listinfo/bf-committers
> >
>
>
> --
> Jonathan Williamson
> http://cgcookie.com
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at blender.org
> http://lists.blender.org/mailman/listinfo/bf-committers
>


More information about the Bf-committers mailing list