[Bf-committers] Sculpt stroke questions

Michael Williamson michaelw at cowtoolsmedia.co.uk
Sat Aug 24 18:01:10 CEST 2013


Also the Grab brush is best to grab backfaces too..
I know that Letterip  and Jason Wilkins did a lot on this code.. maybe 
they can give insight?

On 24/08/2013 15:41, Jonathan Williamson wrote:
> In most cases I agree, this would be a good change. However one case where
> it would cause problems is using the inflation brush on thin objects (like
> fingers) to fatten them. You really want to inflat in all directions, not
> just one side at a time. This tends to lead to lumpiness.
>
> On Saturday, August 24, 2013, Hadrien Brissaud wrote:
>
>> I don't see any scenario where one would like the backfacing vertices to be
>> affected by brush strokes, but that's just me. Thanks a lot for fixing
>> this, I'll test and report sometime later.
>>
>> Hadrien
>>
>>
>> On 24 August 2013 13:31, Antony Riakiotakis <kalast at gmail.com<javascript:;>>
>> wrote:
>>
>>> Yes.
>>>
>>> The standard brush should be fixed in current svn. However brushes such
>> as
>>> the clay strips brush behave weird due to the plane offset issue and the
>>> fact that the "front faces only option is not always enabled". This last
>>> part is left to the user but the first part should be fixed in the code.
>>> The point of this question is to make sure there are no legitimate
>> reasons
>>> to take back facing vertices into account when calculating the sculpt
>>> plane.
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