[Bf-committers] Repeat in image UV/Image view uses a lot of CPU

imagenesis at gmail.com imagenesis at gmail.com
Thu Apr 25 15:30:07 CEST 2013


Hello, I have noticed that selecting that the image be repeated in the view
utilizes a lot of CPU when zoomed out from the texture. This doesn't appear
to make a lot of sense. Perhaps this is incorrectly implemented/can be
improved?


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