[Bf-committers] eltopo

Campbell Barton ideasman42 at gmail.com
Tue Nov 27 10:26:17 CET 2012


if the version in trunk is old and not being developed, could we
remove eltopo from trunk for the time being?
Otherwise if we keep we could sync with recent one in the cloth-eltopo branch.

Suggesting this because its the second time a developer found an issue
with the old eltopo in trunk.

On Tue, Nov 27, 2012 at 8:04 PM, Daniel Genrich <daniel.genrich at gmx.net> wrote:
> Hey,
>
> Please do NOT send Tyson any patches or stuff for ELTopo in Blender
> trunk. Blender trunk contains a really outdated version of ElTopo.
> ElTopo development continious in the cloth-eltopo branch which also
> contains the new 0.5b version from git.
>
> I am in contact with Tyson since over half a year already and this
> confused him really hard.
>
> Thanks,
> Daniel
>
>
> Am 26.11.2012 12:43, schrieb Jason Wilkins:
>> I've just contacted the maintainer of eltopo to make sure he is still
>> taking the time to accept any improvements and it seems that he is.
>>
>> A couple of the show stoppers seemed to be Blender specific.  One was
>> a misspelled library name and the other was a linker error caused by
>> overriding new and delete.
>>
>>
>>
>>
>> On Sun, Nov 25, 2012 at 5:06 PM, Brecht Van Lommel
>> <brechtvanlommel at pandora.be> wrote:
>>> Hi
>>>
>>> I think Daniel Genrich is the person to talk to about eltopo. We are
>>> not actually using it in release builds, it's experimental. If they're
>>> important fixes they can probably be applied on our version directly
>>> and sent to the library maintainer as well?
>>>
>>> Brecht.
>>>
>>> On Sun, Nov 25, 2012 at 10:43 AM, Jason Wilkins
>>> <jason.a.wilkins at gmail.com> wrote:
>>>> I had some fixes for eltopo that I put on the patch manager.  That
>>>> patch is stuff that are show stoppers that prevent it from compiling
>>>> or could introduce weird bugs into Blender if left unchecked, so I
>>>> assume they should be applied.
>>>>
>>>> However, there is a lot I'd like to do to clean up eltopo
>>>> stylistically.  For that would it be best if I work with Tyson Brochu
>>>> and have that eventually find its way back down into Blender?
>>>>
>>>> Also, who is the primary person on Blender who integrated eltopo?
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-- 
- Campbell


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