[Bf-committers] Preparing Blender for GateKeeper

Alexandr Kuznetsov kuzsasha at gmail.com
Sat Mar 31 02:40:21 CEST 2012

Ta Da
"6.3 Apps that do not use system provided items, such as buttons and icons,
correctly and as described in the Apple Macintosh Human Interface
Guidelines will be rejected. "
I knew that Apple would add something why Blender won't be accepted to App
Store. (From 2010, but this is what I found without Apple's full
membership). Anyway, as a user, you have to switch permission from "Mac App
Store" to "Mac App Store and identified developers". But then why you can't
just change to "anywhere"? So there is no reason to support jailkeeper.
(I thought mac was Unix like and had root permission against viruses. It is
sad to see that Apple and Microsoft went way mainstream by dumbing down and
lock up their new OSs.)

Best Regards,

On Fri, Mar 30, 2012 at 7:41 PM, Mike Erwin <significant.bit at gmail.com>wrote:

> >> Why do names like GateKeeper make me feel like I am living in some bad
> >> SF book with a bad ending?
> >>
> > Or a cheesy mid-90's movie with Sandra Bullock.
> Hey, that's an awesome movie! I might or might not have stepped frame
> by frame through when she debugged the game to see what architecture
> it was... Motorola 68K!
> >> Can we find someone that has already paid and let them sign it?
> >>
> > It should be the current OSX maintainer/builder, perhaps the BF could
> > get him a license.
> Official builds should be signed with an official BF key, not anyone's
> personal developer ID. Some of the documents linked by the Apple rep
> can only be read AFTER you sign up and pay up, but I did find this
> explanation of company/individual roles:
> https://developer.apple.com/programs/roles/index.php
> I hope to be getting a new laptop soon, to explore some of the newer
> Mac APIs. For now I'm still rockin' the PowerBook... If this happens
> before Mountain Lion ships, I'd be glad to upgrade to the paid ADC
> tier, become a "Member" developer working under a BF "Agent" and sign
> release builds.
> Is it just me, or did Mac development seem a whole lot simpler last
> year? We still have a few months to sort this stuff out before
> Mountain Lion is released from its cage.
> > π
> Hmm, what happens if I click this...
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