[Bf-committers] Preparing Blender for GateKeeper
significant.bit at gmail.com
Sat Mar 31 03:37:07 CEST 2012
Alex points out:
> "6.3 Apps that do not use system provided items, such as buttons and icons,
> correctly and as described in the Apple Macintosh Human Interface
> Guidelines will be rejected. "
> I knew that Apple would add something why Blender won't be accepted to App
But we're not talking about the App Store. There are a few reasons
blender would be rejected from the app store (the HIG like you found,
and Python), and a few other reasons why the app store is rejected by
us (user freedoms, GPL!!!). Apple will not review or accept or reject
blender under the GateKeeper program. They want to assure their
customers / our users that something called "blender" from the
internet actually came from us.
> Anyway, as a user, you have to switch permission from "Mac App
> Store" to "Mac App Store and identified developers". But then why you can't
> just change to "anywhere"? So there is no reason to support jailkeeper.
Not quite. The "middle" option is the default, and you can change it
to "anywhere". I'm not saying GateKeeper is a good thing, just that
it's not *that* bad. Twitter integration in the upcoming OS annoys me
more than this stuff.
> I thought mac was Unix like and had root permission against viruses.
Fluffy Ducks installer requires an admin password [ ]
"Hmm, I dunno..."
Sad Fluffy Duck face.
"Wait, don't cry! Here you go." [ Qu at ck! ]
And then they have you. Never underestimate what most people are
willing to give up in exchange for a cute fluffy duck.
> It is
> sad to see that Apple and Microsoft went way mainstream by dumbing down and
> lock up their new OSs.
Totally agree with you there.
musician, naturalist, pixel pusher, hacker extraordinaire
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