[Bf-committers] collapse/flatten modifier stack?
contact at steamreview.org
Wed Mar 21 23:05:20 CET 2012
You're missing this:
Which is exactly what you want. It is quite obscure though!
On 21/03/2012 9:04, Bassam Kurdali wrote:
> Hello list,
> This has come up before, albeit in a python context: the desire to get
> the result of the modifier stack as a mesh. There was some discussion
> over the desirability of hard-coded py api, and a question of why not
> just use the apply modifier approach one by one.
> I've encountered both the use-case and the problem today.
> use-case: collapsing the stack/applying shapekeys for prepping a rigged
> model for 3d printing.
> problem: this is the first 'cannot be done' problem I've encountered:
> Multimodifiers (correct me if I'm wrong) cannot be simply applied one by
> one: they need to be applied together. And afaik there is no mechanism
> to do this.
> Is there anything I'm missing? this seems totally undoable, I wonder how
> render-engines deal with it?
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