[Bf-committers] Different Edge Colors for Meshes?

Campbell Barton ideasman42 at gmail.com
Sat Jun 30 15:29:51 CEST 2012


The problem with this is colors are already assigned meaning

black - regular
orange - selected
green - group
blue - linked
grey - background set / dupligroup instance
white - transforming

Some of these with lighter tints for being active.

Here are a few ideas on ways around this - which I don't much like :S
- but came up with them since SebastianK was asking for this feature
recently/

* Have a different draw mode that shows wire colors. (workaround and
not elegant but would work).

* use some wire outline/halo... would give visual noise but could be
made to be OK... still dont like.

* From discussion with Sebastian we thought it could be interesting to
show objects on the active layer differently.
Patch:
http://projects.blender.org/tracker/index.php?func=detail&aid=31380&group_id=9&atid=127

Sebastian tried the patch... can't recall his exact response but we
agreed it didnt really work that well.

A related topic is how colors should be assigned - per object or using
some rule based system so you dont have to manually mess about with
colors.

On Sat, Jun 30, 2012 at 3:13 PM, Gaia <gaia.clary at machinimatrix.org> wrote:
> I like that idea. I would like to go one step further and
> propose the function:
>
> - mark current selection with custom color
>
> With that function we could instantly support a whole
> lot of usage scenarios like:
>
> - select objects  -> visual mark with custom color
> - select all duplicate vertices -> visual mark with custom color
> - select loose edges and vertices -> ...
> - etc ...
>
> It would also be nice to have multiple custom colors.
> But just one would already be very useful i think.
>
> cheers,
> Gaia
>
> On 30.06.2012 14:01, Tobias Oelgarte wrote:
>> In a current project i need to construct a mesh in between curves
>> (meshes with edges) of different objects. But it is very hard  to
>> distinguish the curves from each other or the current model from the
>> curves. Is there a way to give the edges of different meshes/objects a
>> different color?
>>
>> If not, could this be added as an display option for the object? I would
>> really like to see this more or less simple feature.
>>
>> Greetings from
>> Tobias Oelgarte
>> _______________________________________________
>> Bf-committers mailing list
>> Bf-committers at blender.org
>> http://lists.blender.org/mailman/listinfo/bf-committers
>
>
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-- 
- Campbell


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