[Bf-committers] Syntax Highlighting for OSL - Question

Daniel Salazar - 3Developer.com zanqdo at gmail.com
Wed Dec 19 01:13:27 CET 2012


Inside a menu is better, yes. For disabling automatic syntax highlighting
(again I don't know why but what ever). The rest should just work

Daniel Salazar
patazstudio.com



On Tue, Dec 18, 2012 at 6:11 PM, Thomas Dinges <blender at dingto.org> wrote:

> I disagree with that.
> A new button inside of a menu in the text editor won't harm.
>
> Thanks for the patch Patrick, a welcome addition. I have not looked at the
> code yet, but OSL syntax highlighting in trunk should be added. +1
>
> Best regards, Thomas
>
> "Daniel Salazar - 3Developer.com" <zanqdo at gmail.com> schrieb:
>
> >Don't think so, the practice of using the extension is already in place
> >
> >see py
> >http://www.pasteall.org/pic/42060
> >
> >vs osl
> >http://www.pasteall.org/pic/show.php?id=42059
> >
> >This is a place where you don't have to be smart. It's a
> >simple syntax highlighting, why would it even be an option? Who would want
> >to disable syntax highlighting and why? Blender's UI is already filled
> with
> >options.
> >
> >cheers
> >
> >Daniel Salazar
> >patazstudio.com
> >
> >
> >
> >On Tue, Dec 18, 2012 at 5:31 PM, patrick boelens <p_boelens at msn.com>
> wrote:
> >
> >>
> >> I thought about that, but it seemed weird and cumbersome having to
> always
> >> end your file names in .py or .osl before (correct) highlighting can
> occur.
> >> (Maybe it's just me being lazy but I never end in either extension when
> >> working in Blender.) Maybe we could have a combination of the two (keep
> the
> >> option, but be smart about it)?
> >>
> >> For example:
> >> - New file  -  syntax = Python
> >> - Switch to "my_shader.osl"  -  syntax = OSL
> >> - New file  -  syntax = OSL (persistent from previous file)
> >>
> >> -Patrick
> >>
> >> > From: zanqdo at gmail.com
> >> > Date: Tue, 18 Dec 2012 17:13:30 -0600
> >> > To: bf-committers at blender.org
> >> > Subject: Re: [Bf-committers] Syntax Highlighting for OSL - Question
> >> >
> >> > Sounds good, however I'd prefer the syntax selection be automatic
> based
> >> on
> >> > the extension, like it is already for other things related to py vs
> osl.
> >> > One less menu or button is always good!
> >> >
> >> > Daniel Salazar
> >> > patazstudio.com
> >> >
> >> >
> >> >
> >> > On Tue, Dec 18, 2012 at 5:11 PM, patrick boelens <p_boelens at msn.com>
> >> wrote:
> >> >
> >> > >
> >> > > Hey everyone,
> >> > >
> >> > > I just added a new patch for OSL syntax highlighting in the Text
> Editor
> >> > > which I thought people might find useful. Personally I would love a
> bit
> >> > > more color variation, which is why I did the request in the code
> >> comments
> >> > > of giving decorators their own color, and also why I'll probably
> give
> >> OSL's
> >> > > data types (int, void, closure) a unique one for myself as well. I
> >> figured
> >> > > I'd ask here to see how others would feel about having the same
> added
> >> in
> >> > > trunk rather than just tossing it in there along with the rest of my
> >> patch.
> >> > >
> >> > > Hope somebody finds this useful, cheers!
> >> > > -Patrick
> >> > >
> >> > > The patch:
> >> > > http://projects.blender.org/tracker/index.php?func=detail&aid=33609
> >> > >
> >> > > _______________________________________________
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> >> > > Bf-committers at blender.org
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> >> > >
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> >>
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