[Bf-committers] Improving Blender's keymap: a proposal

Jorge Rodriguez jorge at lunarworkshop.com
Sat Apr 7 20:58:34 CEST 2012


I've been thinking about number keys and edit modes. It's been suggested
that the modes be bound to the number keys. I'm all for this. I also would
like to propose that shift plus a number key adds an edit mode. Ctrl +
number key can remove a mode.

Example suppose a user inputs this series of keys:

1 - Switch to Face mode
2 - Switch to Edge mode
Shift 3 - Add Vertex mode, now Blender is in Edge + Vertex mode
Shift 1 - Add Face mode, now Blender is in all 3
Ctrl 2 - Remove Edge mode, now Blender is Face + Vertex

-- 
Jorge "Vino" Rodriguez
jorge at lunarworkshop.com
twitter: VinoBS
919.757.3066


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