[Bf-committers] redo operator with last used settings (patch)

Sean Olson seanolson at gmail.com
Thu Sep 29 23:58:24 CEST 2011


I'm very much looking forward to this functionality!  Thanks Campbell!

-Sean

On Thu, Sep 29, 2011 at 1:31 PM, Martin Poirier <theeth at yahoo.com> wrote:

> When you switched to edit mode, the add grid operator is no longer the last
> one on the stack and can no longer be tweaked.
>
> Don't enter edit mode before tweaking the properties.
>
> Martin
>
>
>
> ----- Original Message -----
> From: Knapp <magick.crow at gmail.com>
> To: bf-blender developers <bf-committers at blender.org>
> Cc:
> Sent: Thursday, September 29, 2011 3:19:20 PM
> Subject: Re: [Bf-committers] redo operator with last used settings (patch)
>
> On Thu, Sep 29, 2011 at 9:09 AM, "Martin Bürbaum"
> <martin.buerbaum at gmx.at> wrote:
> >> A few times this has been requested on IRC so I decided to look into it.
> >> This is so if you add a cylinder for with 3 sides, the next time you
> >> add it will use 3 sides again.
> >
> > Can't say much about the code, but from a user perspective a small button
> to "Reset to default values" might be a good idea. If this is supposed to be
> the default behaviour that is.
> >
> > Otherwise the change sounds pretty useful - especially for repeated use
> of more complex operators/parameters.
> >
> > Cheers,
> > Martin
> >
>
> Not sure if this falls into the same coding.
> When I add a grid in object mode and switch to edit mode, I can no
> longer change the number of sides/grids. It would be really good to be
> able to do so. At this point I add the grid switch to edit, delete all
> the verts and then re-add the grid. I would think this problem also
> exists for other shapes and their settings?
>
> Best
>
> --
> Douglas E Knapp
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