[Bf-committers] redo operator with last used settings (patch)

Martin Poirier theeth at yahoo.com
Thu Sep 29 22:31:32 CEST 2011

When you switched to edit mode, the add grid operator is no longer the last one on the stack and can no longer be tweaked.

Don't enter edit mode before tweaking the properties.


----- Original Message -----
From: Knapp <magick.crow at gmail.com>
To: bf-blender developers <bf-committers at blender.org>
Sent: Thursday, September 29, 2011 3:19:20 PM
Subject: Re: [Bf-committers] redo operator with last used settings (patch)

On Thu, Sep 29, 2011 at 9:09 AM, "Martin Bürbaum"
<martin.buerbaum at gmx.at> wrote:
>> A few times this has been requested on IRC so I decided to look into it.
>> This is so if you add a cylinder for with 3 sides, the next time you
>> add it will use 3 sides again.
> Can't say much about the code, but from a user perspective a small button to "Reset to default values" might be a good idea. If this is supposed to be the default behaviour that is.
> Otherwise the change sounds pretty useful - especially for repeated use of more complex operators/parameters.
> Cheers,
> Martin

Not sure if this falls into the same coding.
When I add a grid in object mode and switch to edit mode, I can no
longer change the number of sides/grids. It would be really good to be
able to do so. At this point I add the grid switch to edit, delete all
the verts and then re-add the grid. I would think this problem also
exists for other shapes and their settings?


Douglas E Knapp

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