[Bf-committers] Adding objects?

Knapp magick.crow at gmail.com
Wed Nov 2 08:58:21 CET 2011

On Wed, Nov 2, 2011 at 2:02 AM, Tobias Oelgarte
<tobias.oelgarte at googlemail.com> wrote:
> 1. Normaly they aren't aligned to the screen. There must be something
> wrong with the default value. But you can always press F6 after adding
> the object and change it to global coordinates. But this should be the
> default already.
> 2. Leave the edit mode before adding new object. Otherwise you will add
> vertices to the mesh you currently edit.
> Am 01.11.2011 21:51, schrieb Juhana Sadeharju:
>> Problems:
>> (1) Add object places the object as aligned to screen.
>> How to place the object to world-space? E.g., on the ground
>> plane at center of screen with the zero rotation?
>> (2) I added objects with Add (opened Add menu multiple times)
>> and now the objects are selected as a unit, not separately.
>> How to Add multiple objects and have them as separate objects?

If you have made a mistake by adding in edit mode just select the
verts and press P to separate into a new mesh.

Douglas E Knapp

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