[Bf-committers] Adding objects?
martin.buerbaum at gmx.at
Wed Nov 2 10:19:41 CET 2011
Juhana Sadeharju <kouhia at nic.funet.fi> wrote:
> (1) Add object places the object as aligned to screen.
> How to place the object to world-space? E.g., on the ground
> plane at center of screen with the zero rotation?
If you want this to be the default behaviour:
Make sure you have "Align To" set to "World" (not "View") in the "Editing" section of the User Preferences.
If you want to control it for each added object:
Select/Deselect the "[ ] Align to View" checkbox in the toolbar after adding the object.
(To the left of the 3D View. Press [T] to show/hide it and look for the "Operator" panel at the bottom.)
> (2) I added objects with Add (opened Add menu multiple times)
> and now the objects are selected as a unit, not separately.
> How to Add multiple objects and have them as separate objects?
Again, see what the setting is for "New objects" in the "Editing" section of the User Preferences.
Please be sure to ask questions like this in the "Support" section of the BlenderArtists forum first.
This mailing list is focused on Blender development.
Often things like this are not bugs, but simply a difference in the configuration/usage.
More information about the Bf-committers