[Bf-committers] Environment Map Rendering

Jai Ljubić jaikkuli at gmail.com
Mon Jun 20 16:34:14 CEST 2011


Hi Pete, I am talking about generating environment maps from a blender 
scene, not using one as part of an existing scene. And in my case, I am 
using it to create a sky box. Perhaps you can suggest a better term, I 
thought "environment map rendering" was rather straight forward. 
Currently, volumetric objects do not appear on the texture when 
generating the environment map. Does that clear things up?


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