[Bf-committers] [Soc-2011-dev] Final Report - Garlic Branch

Dalai Felinto dfelinto at gmail.com
Mon Aug 29 18:49:59 CEST 2011


Hi,

after Nathan's commit things do get copied.
However I still have the same problem after I change a language:
e.g. "could not change language to zh_TW nor zh_TF.UTF-8"

So I don't get the crash he is describing, but it may happen after this?

Thanks,
Dalai
2011/8/29 xiangquan xiao <xiaoxiangquan at gmail.com>

> Thanks!
>
> This must be a codec problem specially for windows. I'll try to solve it.
>
> 2011/8/29 Nathan Letwory <nathan at letworyinteractive.com>
>
> > -----BEGIN PGP SIGNED MESSAGE-----
> > Hash: SHA1
> >
> > Hi Xiangquan Xiao,
> >
> > I've made a commit to your branch for the SConstruct. For the file
> > copying a non-existing location was probed, this is now fixed and all
> > locales and the unicode font are being copied nicely.
> >
> > Running the garlic blender results in utf8 decode error coming from the
> > _() function: http://www.pasteall.org/24361
> >
> > For instance the properties_data_empty.py looks like
> > http://www.pasteall.org/24362/python with line 34 being the _() call.
> >
> > /Nathan
> >
> > On 27.8.2011 18:32, xiangquan xiao wrote:
> > > Sorry I'm late for this disscussion. Just flied back to Beijing today,
> > for
> > > the new semester.
> > >
> > > Actually, compiling and linking .mo is not a task for building. I ever
> > > thought add building
> > > commands like "make update_po", "make update_mo" as some other
> > applications
> > > do.
> > > But finally, for simplicity I just put some update_XXX.py scripts under
> > /po
> > > to do these works.
> > > Related doc:
> > >
> >
> http://wiki.blender.org/index.php/User:Xiaoxiangquan/GoogleSummerOfCode/2011/Internationalization/notes_for_translators
> > > Section:update PO & update MO
> > >
> > > About msvc+scons, I failed to build with this environment.
> > > The only rule added by Garlic is coping the unifont.ttf.gz to
> > > [datafiles]/fonts/ when "make install".
> > > Maybe you can help fix it if there is any bug on this. In my tests,
> > msvc+cmake
> > > will do it correctly.
> > >
> > > The worst thing is that as far as I know no one has run Garlic
> > successfully
> > > under windows. Dingto
> > > also failed at the last link stage. Now I'm asking jesterkin for help
> on
> > > this. So I'm very sorry that
> > > I haven't any idea about the windows locale issules, yet.
> > >
> > > 2011/8/27 Dalai Felinto <dfelinto at gmail.com>
> > >
> > >> Hi,
> > >>
> > >> I'm on windows and the build doesn't seem to be copying the files
> > properly
> > >> (and compiling and linking the .mo).
> > >> I'm currently using msvc+scons and had to manually create the
> datafiles
> > >> folder.
> > >>
> > >> I would like to hear from Xiao (sorry if this is not your first name
> ;)
> > >> what's the best way to help testing it.
> > >> In his video he mentions the computer needs to have "locale". But in
> > >> windows that should be automatic afaik.
> > >>
> > >> It would be nice if the branch could be merged again from trunk so the
> > >> ffmpeg (in the mean time I patched my scons config file to use the
> > correct
> > >> files).
> > >>
> > >> --
> > >> Dalai
> > >>
> > >>
> > >> 2011/8/26 Yousef Hurfoush <bat3a at msn.com>
> > >>
> > >>>
> > >>> i confirmed that not all these files exists in the compiled blender,
> i
> > add
> > >>> the missing from the list you sent me, console error is gone, but
> still
> > when
> > >>> i change the language and restart it doesn't change!!!
> > >>>
> > >>>
> > >>>> Date: Fri, 26 Aug 2011 12:20:42 -0500
> > >>>> From: mein at cs.umn.edu
> > >>>> To: bf-committers at blender.org
> > >>>> Subject: Re: [Bf-committers] [Soc-2011-dev] Final Report - Garlic
> > Branch
> > >>>>
> > >>>> In reply to Yousef Hurfoush (bat3a at msn.com):
> > >>>>
> > >>>>> From: Yousef Hurfoush <bat3a at msn.com>
> > >>>>> To: blender foundation committers <bf-committers at blender.org>
> > >>>>> Date: Fri, 26 Aug 2011 17:16:22 +0000
> > >>>>> Subject: Re: [Bf-committers] [Soc-2011-dev] Final Report - Garlic
> > >>> Branch
> > >>>>> Reply-To: bf-blender developers <bf-committers at blender.org>
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>>>
> > >>>>>> You'll want a layout of files similar to this relative to the
> > >>> blender
> > >>>>>> binary: http://www-users.cs.umn.edu/~mein/blender/garlic.txt
> > >>>>>
> > >>>>> i think they must be in the garlic branch!!!, if not where can i
> get
> > >>> them?
> > >>>>>
> > >>>>
> > >>>> Yes sorry they are, I was just explaining where files are put on a
> > Make
> > >>>> install.  You'll need to look through the source dir to find the
> files
> > >>>> after you compile things.
> > >>>>
> > >>>> Kent
> > >>>>
> > >>>> _______________________________________________
> > >>>> Bf-committers mailing list
> > >>>> Bf-committers at blender.org
> > >>>> http://lists.blender.org/mailman/listinfo/bf-committers
> > >>>
> > >>> _______________________________________________
> > >>> Bf-committers mailing list
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> > >>> http://lists.blender.org/mailman/listinfo/bf-committers
> > >>>
> > >>
> > >>
> > > _______________________________________________
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