[Bf-committers] [Soc-2011-dev] Final Report - Garlic Branch

xiangquan xiao xiaoxiangquan at gmail.com
Mon Aug 29 16:39:20 CEST 2011


Thanks!

This must be a codec problem specially for windows. I'll try to solve it.

2011/8/29 Nathan Letwory <nathan at letworyinteractive.com>

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> Hi Xiangquan Xiao,
>
> I've made a commit to your branch for the SConstruct. For the file
> copying a non-existing location was probed, this is now fixed and all
> locales and the unicode font are being copied nicely.
>
> Running the garlic blender results in utf8 decode error coming from the
> _() function: http://www.pasteall.org/24361
>
> For instance the properties_data_empty.py looks like
> http://www.pasteall.org/24362/python with line 34 being the _() call.
>
> /Nathan
>
> On 27.8.2011 18:32, xiangquan xiao wrote:
> > Sorry I'm late for this disscussion. Just flied back to Beijing today,
> for
> > the new semester.
> >
> > Actually, compiling and linking .mo is not a task for building. I ever
> > thought add building
> > commands like "make update_po", "make update_mo" as some other
> applications
> > do.
> > But finally, for simplicity I just put some update_XXX.py scripts under
> /po
> > to do these works.
> > Related doc:
> >
> http://wiki.blender.org/index.php/User:Xiaoxiangquan/GoogleSummerOfCode/2011/Internationalization/notes_for_translators
> > Section:update PO & update MO
> >
> > About msvc+scons, I failed to build with this environment.
> > The only rule added by Garlic is coping the unifont.ttf.gz to
> > [datafiles]/fonts/ when "make install".
> > Maybe you can help fix it if there is any bug on this. In my tests,
> msvc+cmake
> > will do it correctly.
> >
> > The worst thing is that as far as I know no one has run Garlic
> successfully
> > under windows. Dingto
> > also failed at the last link stage. Now I'm asking jesterkin for help on
> > this. So I'm very sorry that
> > I haven't any idea about the windows locale issules, yet.
> >
> > 2011/8/27 Dalai Felinto <dfelinto at gmail.com>
> >
> >> Hi,
> >>
> >> I'm on windows and the build doesn't seem to be copying the files
> properly
> >> (and compiling and linking the .mo).
> >> I'm currently using msvc+scons and had to manually create the datafiles
> >> folder.
> >>
> >> I would like to hear from Xiao (sorry if this is not your first name ;)
> >> what's the best way to help testing it.
> >> In his video he mentions the computer needs to have "locale". But in
> >> windows that should be automatic afaik.
> >>
> >> It would be nice if the branch could be merged again from trunk so the
> >> ffmpeg (in the mean time I patched my scons config file to use the
> correct
> >> files).
> >>
> >> --
> >> Dalai
> >>
> >>
> >> 2011/8/26 Yousef Hurfoush <bat3a at msn.com>
> >>
> >>>
> >>> i confirmed that not all these files exists in the compiled blender, i
> add
> >>> the missing from the list you sent me, console error is gone, but still
> when
> >>> i change the language and restart it doesn't change!!!
> >>>
> >>>
> >>>> Date: Fri, 26 Aug 2011 12:20:42 -0500
> >>>> From: mein at cs.umn.edu
> >>>> To: bf-committers at blender.org
> >>>> Subject: Re: [Bf-committers] [Soc-2011-dev] Final Report - Garlic
> Branch
> >>>>
> >>>> In reply to Yousef Hurfoush (bat3a at msn.com):
> >>>>
> >>>>> From: Yousef Hurfoush <bat3a at msn.com>
> >>>>> To: blender foundation committers <bf-committers at blender.org>
> >>>>> Date: Fri, 26 Aug 2011 17:16:22 +0000
> >>>>> Subject: Re: [Bf-committers] [Soc-2011-dev] Final Report - Garlic
> >>> Branch
> >>>>> Reply-To: bf-blender developers <bf-committers at blender.org>
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>>> You'll want a layout of files similar to this relative to the
> >>> blender
> >>>>>> binary: http://www-users.cs.umn.edu/~mein/blender/garlic.txt
> >>>>>
> >>>>> i think they must be in the garlic branch!!!, if not where can i get
> >>> them?
> >>>>>
> >>>>
> >>>> Yes sorry they are, I was just explaining where files are put on a
> Make
> >>>> install.  You'll need to look through the source dir to find the files
> >>>> after you compile things.
> >>>>
> >>>> Kent
> >>>>
> >>>> _______________________________________________
> >>>> Bf-committers mailing list
> >>>> Bf-committers at blender.org
> >>>> http://lists.blender.org/mailman/listinfo/bf-committers
> >>>
> >>> _______________________________________________
> >>> Bf-committers mailing list
> >>> Bf-committers at blender.org
> >>> http://lists.blender.org/mailman/listinfo/bf-committers
> >>>
> >>
> >>
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