[Bf-committers] Geometry in Compositor or Quadrangulation???

Tom M letterrip at gmail.com
Sun Apr 10 22:43:56 CEST 2011


On Sun, Apr 10, 2011 at 12:17 PM, pete larabell <xgl.asyliax at gmail.com> wrote:

> Now, what I'd like to ask is:
>
> Given that it would probably not be best to try two additions at the
> same time... which one is is more desired in blender first?

More than 90% of Blender artists use the modeling tools, less than 1%
currently use the compositor for doing masking and other tools for
compositing of live action footage..

So the user view would be pretty overwhelmingly for the 'mixed integer
quadrangulator'  (although to them it would be called automatic
retopology).

LetterRip


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