[Bf-committers] OpenGL Profiles Project?
Michael Matthews
erobererunc at gmail.com
Thu Sep 30 17:22:10 CEST 2010
Anyone out there? As I said, this is for a class, and I have a due date for
when I need to submit this proposal, and I'd like to know more about what it
is before I propose it. =)
On Mon, Sep 27, 2010 at 10:00 PM, Michael Matthews <erobererunc at gmail.com>wrote:
> Hi all,
>
> I am looking for some help on one of the projects that is mentioned on the
> open projects page. Is anyone willing to give any details on the OpenGL
> profiles project? This is the description that is given on the projects
> page:
>
> http://www.blender.org/development/current-projects/project-openings/
> *develop an abstraction layer for "OpenGL Profiles", to wrap specific
> calls needing exceptions for specific platforms *
>
> Is this project still available? Does anybody already have an idea of how
> to complete that task, and would like to share that knowledge?
>
> As for me, I am looking to fulfill a college Masters course open source
> project requirement, and I would love to do something with Blender. I
> discussed options on the IRC channel and this project seemed like the best
> option, but I'm open to other suggestions. Thank you for any help that is
> available.
>
> Cheers,
> ~MM
>
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