[Bf-committers] compositor defocus node
j.bakker at atmind.nl
Fri Oct 22 18:09:25 CEST 2010
I have reverse engineered the compositor defocus algorithm to its purest
form. the result I have posted on my blog.
The current implementation is not depth aware. I am not sure that this
is a real issue, as nobody complains. I am also not sure about the many
filter types and settings. the circle has a faster algorithm then the
rest of the filters, but visually they do not differ much.
Hope it is helpful to you all. Btw I am pleased with the speedup (50% on
my system). Will try on a GTX200 series next week.
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