[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [27404] trunk/blender/release/scripts/ presets/render: A number of common rendering presets, looked up and added by Simon Rainerson
Ton Roosendaal
ton at blender.org
Thu Mar 11 17:20:14 CET 2010
Hi,
I'd suggest to stick to a few basic presets, and explain in a good doc
for users how to add their own. This list is arbitrary at best, and
doesn't make Blender look better really for pros.
-Ton-
------------------------------------------------------------------------
Ton Roosendaal Blender Foundation ton at blender.org www.blender.org
Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands
On 11 Mar, 2010, at 15:58, Brecht Van Lommel wrote:
> Hi Tom,
>
> I'm not sure these are all good rendering presets, and to me the menu
> looks messy now. All the XGA ones are computer screen resolutions, not
> typical film resolutions. This is sometimes useful, but it doesn't
> need that many, who really knows the difference between XGA, SXGA,
> WSXGA and WSXGA+? Further, do we really need 5 different NTSC and 3
> PAL settings, isn't it possible to just pick the most common ones?
> Also e.g. HDV 1080p has 4:3 aspect ratio specified squeezing the
> image, is that right? The other aspect ratios may be correct, I don't
> know, this kind of things should be verified as part of patch review.
>
> Brecht.
>
> On Thu, Mar 11, 2010 at 8:24 AM, Tom Musgrove <LetterRip at gmail.com>
> wrote:
>> Revision: 27404
>> http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=27404
>> Author: letterrip
>> Date: 2010-03-11 08:24:26 +0100 (Thu, 11 Mar 2010)
>>
>> Log Message:
>> -----------
>> A number of common rendering presets, looked up and added by Simon
>> Rainerson
>>
>> Added Paths:
>> -----------
>> trunk/blender/release/scripts/presets/render/D16.py
>> trunk/blender/release/scripts/presets/render/D4.py
>> trunk/blender/release/scripts/presets/render/DVCPRO_HD_1080p.py
>> trunk/blender/release/scripts/presets/render/DVCPRO_HD_720p.py
>> trunk/blender/release/scripts/presets/render/HDV_1080p.py
>> trunk/blender/release/scripts/presets/render/SXGA.py
>> trunk/blender/release/scripts/presets/render/
>> TV_NTSC(D1)_16_colon_9.py
>> trunk/blender/release/scripts/presets/render/
>> TV_NTSC(D1)_4_colon_3.py
>> trunk/blender/release/scripts/presets/render/
>> TV_NTSC(DV)_16_colon_9.py
>> trunk/blender/release/scripts/presets/render/
>> TV_NTSC(DV)_4_colon_3.py
>> trunk/blender/release/scripts/presets/render/TV_PAL_4_colon_3.py
>> trunk/blender/release/scripts/presets/render/WSXGA+.py
>> trunk/blender/release/scripts/presets/render/WSXGA.py
>> trunk/blender/release/scripts/presets/render/XGA.py
>>
>> Added: trunk/blender/release/scripts/presets/render/D16.py
>> ===================================================================
>> --- trunk/blender/release/scripts/presets/render/
>> D16.py (rev 0)
>> +++ trunk/blender/release/scripts/presets/render/D16.py 2010-03-11
>> 07:24:26 UTC (rev 27404)
>> @@ -0,0 +1,7 @@
>> +bpy.context.scene.render.resolution_x = 2880
>> +bpy.context.scene.render.resolution_y = 2048
>> +bpy.context.scene.render.resolution_percentage = 100
>> +bpy.context.scene.render.pixel_aspect_x = 128
>> +bpy.context.scene.render.pixel_aspect_y = 135
>> +bpy.context.scene.render.fps = 24
>> +bpy.context.scene.render.fps_base = 1
>>
>> Added: trunk/blender/release/scripts/presets/render/D4.py
>> ===================================================================
>> --- trunk/blender/release/scripts/presets/render/
>> D4.py (rev 0)
>> +++ trunk/blender/release/scripts/presets/render/D4.py 2010-03-11
>> 07:24:26 UTC (rev 27404)
>> @@ -0,0 +1,7 @@
>> +bpy.context.scene.render.resolution_x = 1440
>> +bpy.context.scene.render.resolution_y = 1024
>> +bpy.context.scene.render.resolution_percentage = 100
>> +bpy.context.scene.render.pixel_aspect_x = 128
>> +bpy.context.scene.render.pixel_aspect_y = 135
>> +bpy.context.scene.render.fps = 24
>> +bpy.context.scene.render.fps_base = 1
>>
>> Added: trunk/blender/release/scripts/presets/render/
>> DVCPRO_HD_1080p.py
>> ===================================================================
>> --- trunk/blender/release/scripts/presets/render/
>> DVCPRO_HD_1080p.py (rev 0)
>> +++ trunk/blender/release/scripts/presets/render/
>> DVCPRO_HD_1080p.py 2010-03-11 07:24:26 UTC (rev 27404)
>> @@ -0,0 +1,7 @@
>> +bpy.context.scene.render.resolution_x = 1280
>> +bpy.context.scene.render.resolution_y = 1080
>> +bpy.context.scene.render.resolution_percentage = 100
>> +bpy.context.scene.render.pixel_aspect_x = 3
>> +bpy.context.scene.render.pixel_aspect_y = 2
>> +bpy.context.scene.render.fps = 24
>> +bpy.context.scene.render.fps_base = 1
>>
>> Added: trunk/blender/release/scripts/presets/render/DVCPRO_HD_720p.py
>> ===================================================================
>> --- trunk/blender/release/scripts/presets/render/
>> DVCPRO_HD_720p.py (rev 0)
>> +++ trunk/blender/release/scripts/presets/render/
>> DVCPRO_HD_720p.py 2010-03-11 07:24:26 UTC (rev 27404)
>> @@ -0,0 +1,7 @@
>> +bpy.context.scene.render.resolution_x = 960
>> +bpy.context.scene.render.resolution_y = 720
>> +bpy.context.scene.render.resolution_percentage = 100
>> +bpy.context.scene.render.pixel_aspect_x = 4
>> +bpy.context.scene.render.pixel_aspect_y = 3
>> +bpy.context.scene.render.fps = 24
>> +bpy.context.scene.render.fps_base = 1
>>
>> Added: trunk/blender/release/scripts/presets/render/HDV_1080p.py
>> ===================================================================
>> --- trunk/blender/release/scripts/presets/render/
>> HDV_1080p.py (rev 0)
>> +++ trunk/blender/release/scripts/presets/render/HDV_1080p.py
>> 2010-03-11 07:24:26 UTC (rev 27404)
>> @@ -0,0 +1,7 @@
>> +bpy.context.scene.render.resolution_x = 1440
>> +bpy.context.scene.render.resolution_y = 1080
>> +bpy.context.scene.render.resolution_percentage = 100
>> +bpy.context.scene.render.pixel_aspect_x = 4
>> +bpy.context.scene.render.pixel_aspect_y = 3
>> +bpy.context.scene.render.fps = 24
>> +bpy.context.scene.render.fps_base = 1
>>
>> Added: trunk/blender/release/scripts/presets/render/SXGA.py
>> ===================================================================
>> --- trunk/blender/release/scripts/presets/render/
>> SXGA.py (rev 0)
>> +++ trunk/blender/release/scripts/presets/render/SXGA.py
>> 2010-03-11 07:24:26 UTC (rev 27404)
>> @@ -0,0 +1,7 @@
>> +bpy.context.scene.render.resolution_x = 1280
>> +bpy.context.scene.render.resolution_y = 1024
>> +bpy.context.scene.render.resolution_percentage = 100
>> +bpy.context.scene.render.pixel_aspect_x = 1
>> +bpy.context.scene.render.pixel_aspect_y = 1
>> +bpy.context.scene.render.fps = 24
>> +bpy.context.scene.render.fps_base = 1
>>
>> Added: trunk/blender/release/scripts/presets/render/
>> TV_NTSC(D1)_16_colon_9.py
>> ===================================================================
>> --- trunk/blender/release/scripts/presets/render/
>> TV_NTSC(D1)_16_colon_9.py (rev 0)
>> +++ trunk/blender/release/scripts/presets/render/
>> TV_NTSC(D1)_16_colon_9.py 2010-03-11 07:24:26 UTC (rev 27404)
>> @@ -0,0 +1,7 @@
>> +bpy.context.scene.render.resolution_x = 720
>> +bpy.context.scene.render.resolution_y = 486
>> +bpy.context.scene.render.resolution_percentage = 100
>> +bpy.context.scene.render.pixel_aspect_x = 6
>> +bpy.context.scene.render.pixel_aspect_y = 5
>> +bpy.context.scene.render.fps = 30
>> +bpy.context.scene.render.fps_base = 1.001
>>
>> Added: trunk/blender/release/scripts/presets/render/
>> TV_NTSC(D1)_4_colon_3.py
>> ===================================================================
>> --- trunk/blender/release/scripts/presets/render/
>> TV_NTSC(D1)_4_colon_3.py (rev 0)
>> +++ trunk/blender/release/scripts/presets/render/
>> TV_NTSC(D1)_4_colon_3.py 2010-03-11 07:24:26 UTC (rev 27404)
>> @@ -0,0 +1,7 @@
>> +bpy.context.scene.render.resolution_x = 720
>> +bpy.context.scene.render.resolution_y = 486
>> +bpy.context.scene.render.resolution_percentage = 100
>> +bpy.context.scene.render.pixel_aspect_x = 9
>> +bpy.context.scene.render.pixel_aspect_y = 10
>> +bpy.context.scene.render.fps = 30
>> +bpy.context.scene.render.fps_base = 1.001
>>
>> Added: trunk/blender/release/scripts/presets/render/
>> TV_NTSC(DV)_16_colon_9.py
>> ===================================================================
>> --- trunk/blender/release/scripts/presets/render/
>> TV_NTSC(DV)_16_colon_9.py (rev 0)
>> +++ trunk/blender/release/scripts/presets/render/
>> TV_NTSC(DV)_16_colon_9.py 2010-03-11 07:24:26 UTC (rev 27404)
>> @@ -0,0 +1,7 @@
>> +bpy.context.scene.render.resolution_x = 720
>> +bpy.context.scene.render.resolution_y = 480
>> +bpy.context.scene.render.resolution_percentage = 100
>> +bpy.context.scene.render.pixel_aspect_x = 32
>> +bpy.context.scene.render.pixel_aspect_y = 27
>> +bpy.context.scene.render.fps = 30
>> +bpy.context.scene.render.fps_base = 1.001
>>
>> Added: trunk/blender/release/scripts/presets/render/
>> TV_NTSC(DV)_4_colon_3.py
>> ===================================================================
>> --- trunk/blender/release/scripts/presets/render/
>> TV_NTSC(DV)_4_colon_3.py (rev 0)
>> +++ trunk/blender/release/scripts/presets/render/
>> TV_NTSC(DV)_4_colon_3.py 2010-03-11 07:24:26 UTC (rev 27404)
>> @@ -0,0 +1,7 @@
>> +bpy.context.scene.render.resolution_x = 720
>> +bpy.context.scene.render.resolution_y = 480
>> +bpy.context.scene.render.resolution_percentage = 100
>> +bpy.context.scene.render.pixel_aspect_x = 8
>> +bpy.context.scene.render.pixel_aspect_y = 9
>> +bpy.context.scene.render.fps = 30
>> +bpy.context.scene.render.fps_base = 1.001
>>
>> Added: trunk/blender/release/scripts/presets/render/
>> TV_PAL_4_colon_3.py
>> ===================================================================
>> --- trunk/blender/release/scripts/presets/render/
>> TV_PAL_4_colon_3.py (rev 0)
>> +++ trunk/blender/release/scripts/presets/render/
>> TV_PAL_4_colon_3.py 2010-03-11 07:24:26 UTC (rev 27404)
>> @@ -0,0 +1,7 @@
>> +bpy.context.scene.render.resolution_x = 720
>> +bpy.context.scene.render.resolution_y = 576
>> +bpy.context.scene.render.resolution_percentage = 100
>> +bpy.context.scene.render.pixel_aspect_x = 16
>> +bpy.context.scene.render.pixel_aspect_y = 15
>> +bpy.context.scene.render.fps = 25
>> +bpy.context.scene.render.fps_base = 1
>>
>> Added: trunk/blender/release/scripts/presets/render/WSXGA+.py
>> ===================================================================
>> --- trunk/blender/release/scripts/presets/render/WSXGA
>> +.py (rev 0)
>> +++ trunk/blender/release/scripts/presets/render/WSXGA+.py
>> 2010-03-11 07:24:26 UTC (rev 27404)
>> @@ -0,0 +1,7 @@
>> +bpy.context.scene.render.resolution_x = 1680
>> +bpy.context.scene.render.resolution_y = 1050
>> +bpy.context.scene.render.resolution_percentage = 100
>> +bpy.context.scene.render.pixel_aspect_x = 1
>> +bpy.context.scene.render.pixel_aspect_y = 1
>> +bpy.context.scene.render.fps = 24
>> +bpy.context.scene.render.fps_base = 1
>>
>> Added: trunk/blender/release/scripts/presets/render/WSXGA.py
>> ===================================================================
>> --- trunk/blender/release/scripts/presets/render/
>> WSXGA.py (rev 0)
>> +++ trunk/blender/release/scripts/presets/render/WSXGA.py
>> 2010-03-11 07:24:26 UTC (rev 27404)
>> @@ -0,0 +1,7 @@
>> +bpy.context.scene.render.resolution_x = 1440
>> +bpy.context.scene.render.resolution_y = 900
>> +bpy.context.scene.render.resolution_percentage = 100
>> +bpy.context.scene.render.pixel_aspect_x = 1
>> +bpy.context.scene.render.pixel_aspect_y = 1
>> +bpy.context.scene.render.fps = 24
>> +bpy.context.scene.render.fps_base = 1
>>
>> Added: trunk/blender/release/scripts/presets/render/XGA.py
>> ===================================================================
>> --- trunk/blender/release/scripts/presets/render/
>> XGA.py (rev 0)
>> +++ trunk/blender/release/scripts/presets/render/XGA.py 2010-03-11
>> 07:24:26 UTC (rev 27404)
>> @@ -0,0 +1,7 @@
>> +bpy.context.scene.render.resolution_x = 1024
>> +bpy.context.scene.render.resolution_y = 768
>> +bpy.context.scene.render.resolution_percentage = 100
>> +bpy.context.scene.render.pixel_aspect_x = 1
>> +bpy.context.scene.render.pixel_aspect_y = 1
>> +bpy.context.scene.render.fps = 24
>> +bpy.context.scene.render.fps_base = 1
>>
>>
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>>
>>
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