[Bf-committers] Blender and OpenCL

Keir Mierle mierle at gmail.com
Tue Aug 24 19:22:37 CEST 2010


On Tue, Aug 24, 2010 at 10:18 AM, Jeroen Bakker <j.bakker at atmind.nl> wrote:

> Hi all
>
> I have been experimenting with OpenCL and are planning a basic framework
> to support it in Blender.
>
> main features are:
>  * OpenCL is disabled by default, CPU fall-back must ALWAYS be
> available. OpenCL can be enabled with command-line parameter
>

Can't the default be "auto" so that OpenCL is used if present, not
otherwise, but can be disabled with a command line flag? Most blender users
can probably do OpenCL and should not have to tweak the cmdline parameters.

 * Compiler directive to completely disable OpenCL in Blender.
>  * Basic implementation to access and use GPU-devices
>  * I am not targeting the blender-render, but other time-consuming
> processes (fluids, node systems etc)
>
> I think this matches the basic blender principles:
>  * can work on standard home PC's
>  * blender installation is unzipping an zip
>
> Are other people also busy with this subject?
>
> Best regards,
> Jeroen
>
> http://wiki.blender.org/index.php/User_talk:Jbakker
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