[Bf-committers] Texture assignment workflow is confusing

Knapp magick.crow at gmail.com
Thu Apr 29 17:49:33 CEST 2010


I only use Blender but I was wondering if the other 3d packages have
found a good way to handle this texture/materials problem? Could we
incorporate some good ideas this way? Why reinvent the wheel? Does
anyone have a favorite other system? How does it work?

I am not putting down the other ideas given so far, just hoping to
find all the options before we pick the best.

-- 
Douglas E Knapp

Open Source Sci-Fi mmoRPG Game project.
http://sf-journey-creations.wikispot.org/Front_Page
http://code.google.com/p/perspectiveproject/


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