[Bf-committers] Planning update

joe joeedh at gmail.com
Sun Oct 18 17:27:31 CEST 2009


Well, if we *removed* it it would be a big deal, thus my concern.  But
looks as if this isn't any issue after discussion on IRC, to leave it
in.

Joe

On Sun, Oct 18, 2009 at 7:54 AM, Martin Poirier <theeth at yahoo.com> wrote:
> It already works, so I don't see what the big deal is.
>
> Martin
>
> --- On Sun, 10/18/09, joe <joeedh at gmail.com> wrote:
>
>> From: joe <joeedh at gmail.com>
>> Subject: Re: [Bf-committers] Planning update
>> To: "bf-blender developers" <bf-committers at blender.org>
>> Received: Sunday, October 18, 2009, 8:38 AM
>> Emulate middle mouse can *not* be
>> left out, it's rather vital to many
>> people (myself included) who use laptops.
>>
>> Joe
>>
>> On Sun, Oct 18, 2009 at 5:32 AM, Campbell Barton <ideasman42 at gmail.com>
>> wrote:
>> > Last meeting I agreed to evaluate targets for beta0,
>> > only managed to get round to it this today and think
>> there is some
>> > disconnect between the current beta0 targets and whats
>> needed for
>> > getting approx. 2.4x feature parity.
>> >
>> > Only the user-interface section of beta0 was filled in
>> which I find
>> > odd. http://wiki.blender.org/index.php/BlenderDev/Blender2.5/Todo/UserInterface
>> >
>> > While I agree these things are nice to have Id remove
>> most as beta zero targets.
>> > Its also not clear to me if the people who wrote these
>> targets are
>> > developers who can complete them, or if anyone has the
>> time to work on
>> > them.
>> >
>> >
>> > In the studio we are getting many bug reports as well
>> as simple
>> > requests for operators to be added back or in some
>> cases just
>> > connected to menu items and keys.
>> > While there is some conflict here with Durian vs
>> 2.5-Beta0 goals I'm
>> > much more interested in having artists able to use
>> blender-2.5-beta0
>> > where 2.4x was capable, then delaying their bug
>> reports to do
>> > non-essential UI development.
>> >
>> >
>> > Proposal for 2.5-beta0.
>> >
>> > ** Reduce UI Beta0 targets to tasks that block blender
>> from being
>> > properly tested...
>> > - Should include for eg: Ctrl+Click issue has to be
>> resolved (maybe
>> > theeths recent commit is acceptable, just using this
>> as an example)
>> > - Example of what NOT to include: "List Template popup
>> for quick
>> > overview/search of many items.", nice to have but wont
>> block people
>> > from testing.
>> > - Emulate middle mouse would be nice but IMHO can
>> release Beta0 without it.
>> >
>> > ** Focus on getting operators back, added into menu's,
>> keybindings
>> > from 2.4x back and generally making 2.5x usable.
>> > ...This was added in the UI beta0 targets but needs
>> expanding to
>> > better measure progress.
>> >
>> > ** Add blocking bugs to beta0 todo, assigned devs
>> should be ok to fix
>> > for beta0 release date.
>> >
>> >
>> > Made a start on this but still need to add more
>> items...
>> > http://wiki.blender.org/index.php/BlenderDev/Blender2.5/Todo/Modules#Beta0_Todo.27s
>> >
>> > Otherwise we will just add more items to the list and
>> just push back
>> > beta0 release target some weeks/months.
>> > I'd rather we release predictable testing builds and
>> give ourselves
>> > realistic targets.
>> >
>> > On Sat, Oct 17, 2009 at 7:53 PM, Shaul Kedem <shaul.kedem at gmail.com>
>> wrote:
>> >> +1, just make the "test" logo big on the splash,
>> and the splash should have
>> >> a button to make it go away (not the loose focus
>> as it is today)
>> >>
>> >> On Sat, Oct 17, 2009 at 10:25 AM, Ton Roosendaal
>> <ton at blender.org>
>> wrote:
>> >>
>> >>> Hi all,
>> >>>
>> >>> First: I'm not attending tomorrow's meeting
>> (can't skip mom's
>> >>> birthday!). Brecht is also away for a day.
>> So... I propose to talk
>> >>> about this topic here for now.
>> >>>
>> >>> Six weeks ago I've posted this;
>> >>> http://www.blender.org/bf/2009-planning.png
>> >>>
>> >>>  From my perspective, we're still progressing
>> OK. We might be one or two
>> >>> weeks later than scheduled. But the best thing
>> is that we're seeing
>> >>> great progress going on here in the studio,
>> with almost all key
>> >>> animation film production aspects being used.
>> For that reason I propose
>> >>> to go full steam ahead on getting our first
>> beta-0 release (or "test
>> >>> build", whatever you like to call it) out!
>> >>>
>> >>> For this first beta-0 build we will
>> communicate to everyone that it is
>> >>> meant to test proper functioning of the ported
>> code; things that worked
>> >>> in 2.4x are supposed to work in the 2.5 build
>> as well, with a clear
>> >>> (and acceptable) list of exceptions.
>> >>>
>> >>> Because of the Blender Conference next week, I
>> propose to make the
>> >>> first sunday after (Nov 1) the go/nogo meeting
>> for this. In the
>> >>> upcoming two weeks we then can work on the
>> release targets and
>> >>> exception list. If things go as expected, we
>> than can post the build in
>> >>> the first week of november.
>> >>>
>> >>> We also should keep communicating well that
>> the second beta will be
>> >>> targeted at having the minimal specs finished
>> we consider a good wrap
>> >>> up of the event-tool refactor project, ready
>> for documentation work.
>> >>> That one is expected to arrive around the
>> christmas period still.
>> >>>
>> >>> Further:
>> >>> - The 2.49b version can be still presented on
>> our d/l page as
>> >>> current-stable release
>> >>> - The 2.5 beta0 splash can have a short note
>> about the testing status
>> >>> of that build
>> >>> - Release log of 2.5 beta0 will be clean and
>> clear too, and we'll
>> >>> communicate well that we're humbly working
>> hard on everything still.
>> >>>
>> >>> Feedback welcome,
>> >>>
>> >>> -Ton-
>> >>>
>> >>>
>> ------------------------------------------------------------------------
>> >>> Ton Roosendaal  Blender Foundation   ton at blender.org
>>  www.blender.org
>> >>> Blender Institute   Entrepotdok 57A  1018AD
>> Amsterdam   The Netherlands
>> >>>
>> >>>
>> _______________________________________________
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>> >>> Bf-committers at blender.org
>> >>> http://lists.blender.org/mailman/listinfo/bf-committers
>> >>>
>> >> _______________________________________________
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>> >>
>> >
>> >
>> >
>> > --
>> > - Campbell
>> > _______________________________________________
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>> > http://lists.blender.org/mailman/listinfo/bf-committers
>> >
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