[Bf-committers] Continuous Grab vs Tablet
matt at mke3.net
Tue Nov 3 08:28:20 CET 2009
Continuous grab currently does not play well with tablet use, it
conflicts as the tablet is trying to set absolute mouse coordinates.
This becomes very apparent now it's on by default and causes some
pretty crazy behaviour: http://mke3.net/blender/devel/2.5/continuous_grab_tablet.mov
Ideally the two should play nicely - If continuous grab is enabled,
when it's a mouse event, the cursor should be warped, but when it's a
tablet event, it should leave the cursor alone.
In practice though it's a bit tricker, I had a look through the code
today and it seems the in the part of the Blender code which decides
whether to warp or not, the event is always sent without tablet
customdata. Looking at the event, it seems to be the event which
initiates the tool, i.e. GKEY.
So anyone have any ideas on solving this?
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