[Bf-committers] Shapes / Shape Keys - confusing terminology
wahooney at wahooney.net
Mon Nov 2 11:30:19 CET 2009
Lets mix it up a little :)
Campbell Barton wrote:
> "Blend Shape" and "Morph Target" are better then "Shape Key"... some points...
> * "Blend" is a general term, color blending & blend modes for eg and
> possible confusion with blend files/blender!
> * Shape is also a very general term.
> * Morph is something *normal* people understand and gives a fairly
> clear idea that its used to morph between different shapes.
> +1 for "Morph Target", or a similar name which includes "Morph"
> On Mon, Nov 2, 2009 at 10:16 AM, Knapp <magick.crow at gmail.com> wrote:
>> On Mon, Nov 2, 2009 at 7:28 AM, Mike Belanger
>> <mikejamesbelanger at gmail.com> wrote:
>>> Oops I'm sorry I even uttered 'Blend Shapes' at all. I think 'Shape
>>> Keys' works just fine. Or 'Morph Target', or 'Mold State', whatever.
>>> So long as none of those names has 'Key' in it!
>>> Mike Belanger ( Mikahl )
>>> On 2009-11-01, at 10:15 PM, Damir Prebeg wrote:
>>>> +1 for Morph Target - I think that "Morph Target" is more general 3D
>>>> term than "Blend Shape".
>> As a native English speaker and a user of only Blender, I have to say
>> that Shape or Shape Key mean nothing to me. A shape is something you
>> make with verts, like a triangle. A key is something you stick in a
>> door to unlock it. Key frame, I can live with but what the heck does
>> key shape mean?? Morph Target makes a lot of sense and before that I
>> was thinking of transformation target but almost everyone has seen
>> computer graphics morphing and understands what it is.
>> As far as KISS=Shapes, that is like programming with simple variable
>> names like a, b, c, d. Simple but they have no meaning and soon make
>> things much more confusing.
>> We should use names that the man off the street will understand or
>> else industry standards and as a last resort make up new and
>> descriptive names that most normal people with understand with have to
>> explain them.
>> +1 Morph Targets. Perhaps Targets for short.
>> Douglas E Knapp
>> Why do we live?
>> Bf-committers mailing list
>> Bf-committers at blender.org
More information about the Bf-committers