[Bf-committers] BGE: FSAA request

patrick patrick at 11h11.com
Thu Feb 5 21:25:25 CET 2009


i did a search on the subject:
http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=46
http://ogltotd.blogspot.com/2006/12/setting-up-antialiasing.html
http://www.opengl.org/registry/specs/ARB/multisample.txt

the problem is:
"... We can't request the pixel format (to query the multisampling) until 
we've created a window. But we can't create a FSAA screen, unless we know 
the pixel format will support it."

any thought?
pat





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