[Bf-committers] [Bf-blender-cvs] SVN commit: /data/svn/bf-blender [19613] trunk/blender/source/blender/ python/api2_2x/BGL.c: Python 2.3 wouldn't compile with BGL.

Dustin Martin dustin at 54.org
Thu Apr 9 07:19:06 CEST 2009


Hey there,

Under OSX all OpenGL includes need to done using the OpenGL Framework  
path instead of the standard path.

#include <OpenGL/glu.h>

Could you try compiling using the above and see if that fixes it?

- Dustin

On Apr 8, 2009, at 10:13 PM, jmsoler at free.fr wrote:

> Selon Campbell Barton <ideasman42 at gmail.com>:
>
>> Revision: 19613
>>
>>
> http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=19613
>> Author:   campbellbarton
>> Date:     2009-04-09 03:52:29 +0200 (Thu, 09 Apr 2009)
>>
>> Log Message:
>> -----------
>> Python 2.3 wouldn't compile with BGL.
>>
>
> new problem on mac osx :
>
> """
> Compiling ==> 'KX_Dome.cpp'
> source/gameengine/Ketsji/KX_Dome.cpp:36:20: error: GL/glu.h: No such  
> file or
> directory
> source/gameengine/Ketsji/KX_Dome.h: In constructor
> ‘KX_Dome::KX_Dome(RAS_ICanvas*, RAS_IRasterizer*, RAS_IRenderTools*,
> KX_KetsjiEngine*, float, short int, short int, short int, float,  
> Text*)’:
> """
> jms
>
>
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