[Bf-committers] Listing of Supported platforms by active developers.

Ton Roosendaal ton at blender.org
Mon Oct 20 19:09:02 CEST 2008


Hi,

Cool; maybe wait with publishing this until you know it's getting to 
work?
BTW I know Stefan Gartner also tries to get Irix build with gcc. 
Mipspro is of course a bit cooler :)

-Ton-

------------------------------------------------------------------------
Ton Roosendaal  Blender Foundation   ton at blender.org    www.blender.org
Blender Institute BV  Entrepotdok 57A  1018AD Amsterdam The Netherlands

On 20 Oct, 2008, at 18:10, Timothy Baldridge wrote:

> Don't know if you want to put this on the list or not, but I'm in the
> process of keeping a IRIX port up-to-date. I'm currently working with
> Scons and MIPSPro 7.2. I know it's an older system, but allot of us
> hobbist SGI guys want a recent blender. I may not spend too much time
> on the game engine, so this may stay a "rendering only" build.
>
> Development: SGI Irix 6.5 Origin350 8x 700Mhz R16000 (Headless)
> Testing: SGI Irix 6.5 Octane 2x 300Mhz R10000 V8 Graphics
>
> Timothy Baldridge
>
>
>>> Too many bugreports still disappear in the opengl issue tracker... 
>>> not
>>> that we can do much about it, but I think it would be a great signal 
>>> to
>>> outside world to post a list of HW/OS configurations being actively
>>> maintained (= developed on). Even though it's a limited list, it will
>>> give users a clear indication that they're safe with a similar 
>>> system.
>>>
>>> Example: (OS, CPU, Gfx)
>
>
> -- 
> Two wrights don't make a rong, they make an airplane. Or bicycles.
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