[Bf-committers] Volumetrics Update
Joe Eagar
joeedh at gmail.com
Mon May 5 20:31:21 CEST 2008
echelon at infomail.upr.edu.cu wrote:
> Hi all!
>
>
> Since past friday I could not check even my mail, now I am online again!
>
> I have some good news:
> 1- Could implement a normal gradient estimation with direct gradient
> (aproximation) computation, that will allow correct directional
> ligthning
> 2-Raytraced shadows work at 70%, it still have some issues with shadow
> colors
> and some animation issues, raytraced shadows allow for example to follow
> the material IOR correctly
>
> soon (not today) I will upload testing images about that
>
>
Awesome!
> Question: DSM will render correct shadows for diferent IORs ?
>
>
>
No it won't. It might be possible though, especially since (as I
understand it) your volumetrics stuff is ray-based. I'll have to think
about it, though first I have to finish finals week (heh heh) then get
some basic gruntwork done to lay the groundworks for interfacing
volumetrics with DSM in general.
Joe
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