[Bf-committers] stop motion in blender

Johnny Matthews johnny.matthews at gmail.com
Fri Jul 6 22:04:58 CEST 2007


I would think there would be some kind of way to do a python hook for
what you are talking about. You might be well off to have your frames
snapped into a folder with a sequence #. Then import it at a strip.

On 7/6/07, Joe Eagar <joeedh at gmail.com> wrote:
> Shaul Kedem wrote:
> > Hi,
> >
> >  It looks like blender sequencer can easily become a stop motion
> > environment, all it needs is a live preview of a webcam/camera/feed
> > and a "freeze" button which will take a snapshot, store it somewhere
> > and put it as a frame in the sequencer.
> >
> >  Have anyone done something like this? How hard would it be to do it?
> >
> > Shaul
> >
> Well, you'd have to write platform-specific webcam interfacing code,
> which would be kindof annoying.
>
> However, blender is most definitely not meant as a photography-based
> stop motion animation suite :)
> That's not the purpose of blender, so I highly doubt something like what
> you suggest will ever happen;
> *unless* theres some additional benefit to doing it.
>
> Joe
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-- 
Johnny Matthews
johnny.matthews at gmail.com
Check out my blog at - http://johnnygizmo.blogspot.com

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