[Bf-committers] Export to Proprietary MAYA Modeler

Esben Stien b0ef at esben-stien.name
Wed Apr 25 07:23:21 CEST 2007


Esben Stien <b0ef at esben-stien.name> writes:

> it just exits

Right. Not thinking clear. He of course needs the fcollada maya
plugin, which seems to be a problem, as even the core developers has
trouble building it on GNU/Linux. They also seem like a very closed
group, using only web forums for communication and no updated public
repository.

My only need is to export simple 2D curves so that a maya user can
import them. There is nothing but curves involved here;). Is collada
really the only way?. It seems very strange if that is the case.

-- 
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