[Bf-committers] More procedural textures?

Robin Allen r.a3 at ntlworld.com
Mon Nov 20 23:53:36 CET 2006


Is there any reason why Blender has so few procedural textures? I was 
thinking of coding some, taking some ideas from 3ds max, but if there's 
anything I should know (waiting for a refactor, etc) please tell me 
before I get started.


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