[Bf-committers] Re: CVS commit: blender/source/gameengine/GameLogic SCA_PropertySensor.cpp blender/source/gameengine/Ketsji/KXNetwork KX_NetworkMessageSensor.cpp

erwin at erwincoumans.com erwin at erwincoumans.com
Wed May 10 03:12:16 CEST 2006

I really like that new Node UI indeed. This is a very good start for new 
Game Logic UI. 

But first a bit more work on Bullet and Game Engine plugin architecture.

Toni Alatalo writes: 

> Erwin Coumans wrote: 
>> Logic systems should be improved, with consistent Level and Edge 
>> triggering usage in the logic  
> have you looked at the new node stuff btw? they are AFAIK a generic UI 
> element, the ones now used in material and compositing nodetrees i mean. i 
> dont know if e.g. the curve node would be good for setting triggering or 
> something.. 
> ~Toni
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